kanjitalk755
b6c9a72740
Add SDL_storage files to Xcode project
2024-03-18 22:52:58 -07:00
SDL Wiki Bot
b2682da035
Sync SDL3 wiki -> header
2024-03-19 04:57:27 +00:00
Sam Lantinga
24ec1c09b9
Renamed SDL_PROP_IOSTREAM_STDIO_HANDLE_POINTER to SDL_PROP_IOSTREAM_STDIO_FILE_POINTER
2024-03-18 21:56:11 -07:00
Cameron Gutman
d3a785e521
Improve event processing latency when gamepad/sensor is open
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By using the SDL_WaitEventTimeout_Device() path even when polling is required,
we can still achieve sub-millisecond latency for non-gamepad/sensor events when
a gamepad or sensor is in use by the application.
2024-03-18 21:52:42 -07:00
Frank Praznik
1eb7b79986
video: Prepend global video property with "SDL"
2024-03-18 21:52:39 -04:00
Sam Lantinga
784311c20e
Fixed duplicate SDL_Version change
2024-03-18 13:59:03 -07:00
Anonymous Maarten
009318c5a9
Fix warnings when building with -DSDL_LIBC=OFF on Linux
2024-03-18 21:29:08 +01:00
Anonymous Maarten
f59dbf6a12
cmake: add -Wimplicit-fallthrough warning
2024-03-18 20:34:50 +01:00
Sam Lantinga
086a7a4687
Fixed signed/unsigned comparison warning
2024-03-18 09:48:45 -07:00
Sam Lantinga
491f18eea3
Fixed uninitialized signal_id
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Also removed unnecessary SDL_OutOfMemory() calls
Fixes https://github.com/libsdl-org/SDL/issues/9300
2024-03-18 09:12:51 -07:00
Sam Lantinga
90e2551c4f
Sort the SDL API symbols
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API renames are almost complete, let's prepare for a preview release
2024-03-18 09:03:36 -07:00
SDL Wiki Bot
0d0aaa2d75
Sync SDL3 wiki -> header
2024-03-18 15:57:23 +00:00
Sam Lantinga
92d01ef12a
You can pass NULL to SDL_GetPathInfo() and SDL_GetStoragePathInfo() to test for the existence of a file.
2024-03-18 08:56:24 -07:00
Frank Praznik
ebb6582534
wayland: Handle the toplevel export property as a string
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xdg-toplevel export handles are strings, so treat the property as one. Avoids the need to manually manage the string pointer.
2024-03-18 11:41:02 -04:00
Petar Popovic
9072b994f7
src/filesystem/unix/SDL_sysfilesystem.c add <stdio.h> inclusion
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gets rid of some warnings
2024-03-18 15:55:40 +03:00
Mathieu Eyraud
6af979975f
Add missing break
2024-03-18 15:55:14 +03:00
SDL Wiki Bot
fc26d5d328
Sync SDL3 wiki -> header
2024-03-18 04:28:30 +00:00
Sam Lantinga
a1a0156756
Renamed SDL_SizeIO() SDL_GetIOSize()
2024-03-18 00:27:18 -04:00
Sam Lantinga
df0f5deddf
Added SDL_IOFromDynamicMem()
2024-03-18 00:27:18 -04:00
rofl0r
12245e4c75
PSP/Joystick: fix formatting
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(cherry picked from commit c17d2246fb0ed2fa5b16acbf1f2b3aa7e5ddd3cf)
2024-03-17 13:23:51 -07:00
rofl0r
7169db1e62
PSP: don't block on joystick event query
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using the blocking sceCtrlReadBufferPositive() effectively turns SDL_PollEvent() into WaitForVblank(), because the functions does exactly that if no input is buffered.
due to this, calling SDL_PollEvent() once per frame averaged in 7 ms delay out of the available 16ms budget to get a frame calculated and drawn to achieve 60 fps.
(cherry picked from commit 86f223d66426ad1a42db156d1f1d155ad987959b)
2024-03-17 13:23:51 -07:00
Sam Lantinga
747300b356
SDL file times are 64-bit integers representing nanoseconds since the Unix epoch
2024-03-17 13:21:04 -07:00
Sam Lantinga
9153287fa0
Added storage filesystem operations to the exported function list
2024-03-17 13:02:52 -07:00
SDL Wiki Bot
e7b9f75e62
Sync SDL3 wiki -> header
2024-03-17 19:29:22 +00:00
Sam Lantinga
d65ae710a1
Renamed SDL_LogGetOutputFunction() and SDL_LogSetOutputFunction() to match SDL 3.0 naming convention
2024-03-17 12:28:11 -07:00
Sam Lantinga
d8a54cd4f8
Updated "see also" references to be more consistent
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Fixes https://github.com/libsdl-org/SDL/issues/9282
2024-03-17 12:28:11 -07:00
Sam Lantinga
d972244d3a
Added a mapping for the Defender Joystick Cobra R4 (thanks @kotenok2000!)
2024-03-17 12:13:21 -07:00
Sam Lantinga
4697153d1e
Use the CRC as part of the unique key for mappings
2024-03-17 12:13:21 -07:00
Ryan C. Gordon
9d83c0a65d
filesystem: Rename some internal symbols to remove "FSops" terminology.
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This removes the "FSops" naming scheme, which was meant to mirror the
"RWops" naming scheme, which was also recently removed from SDL3.
The build system defines (`SDL_FSOPS_POSIX`, etc) and the source code
filenames retain this, because there's already things using the word
"filesystem" that might overlap (for example, lots of things have a
unique "SDL_sysfilesystem.c", to query base dirs, etc, but almost
everything uses the POSIX "SDL_sysfsops.c" source code.
Fixes #9288 .
2024-03-17 14:20:11 -04:00
Petar Popovic
4ecea42fb0
testautomation_math.c: use isinf(V) instead of fpclassify(V) == FP_INFINITE
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Using fpclassify can cause a linker error.
Using isinf instead fixes this.
2024-03-17 11:12:09 -07:00
Frank Praznik
cb39740cfd
wayland: Remove additional instance of setting the viewport source rect
2024-03-17 13:10:48 -04:00
SDL Wiki Bot
a206e1e3c0
Sync SDL3 wiki -> header
2024-03-17 15:40:25 +00:00
Sam Lantinga
2f78e5f321
All storage interface functions are optional
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If an application is creating custom storage, presumably they'll implement the functions they need.
2024-03-17 08:39:43 -07:00
Sam Lantinga
f460f42e70
Added filesystem operations to SDL_Storage
2024-03-17 08:39:43 -07:00
Sam Lantinga
7a088527c1
Removed the reserved parameter from SDL_EnumerateDirectoryCallback
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If someone needs to, say, include an SDL_Storage object, they can simply point userdata at a structure that includes the the storage and any other data needed in enumeration.
2024-03-17 08:39:43 -07:00
Sam Lantinga
ec3ba387d1
Added SDL_OpenFileStorage() for local file storage
2024-03-17 08:39:43 -07:00
Sam Lantinga
ee0a23c7ab
The storage ready callback is optional
2024-03-17 08:39:43 -07:00
Sam Lantinga
db0c1d7aeb
Added portable file and directory operations (thanks @icculus!)
2024-03-17 08:39:43 -07:00
Sam Lantinga
fe5c34d4bd
Renamed storage functions to match SDL 3.0 naming convention
2024-03-17 08:39:43 -07:00
Frank Praznik
1bab87399f
wayland: Always use the entire buffer for the viewport source
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Not doing so can result in protocol errors if the viewport source region is updated and a buffer with the old, smaller dimensions is committed.
2024-03-17 10:44:10 -04:00
Anonymous Maarten
e5812a9fd2
testpen: don't include math.h
2024-03-16 20:37:31 +01:00
Anonymous Maarten
2f13f66c71
testautomation: fix renderer leak in video tests
2024-03-16 11:59:04 -07:00
SDL Wiki Bot
9ccde0def4
Sync SDL3 wiki -> header
2024-03-16 14:20:24 +00:00
Ethan Lee
744227e6ab
Add SDL_storage
2024-03-16 07:19:50 -07:00
Sam Lantinga
4fc749443f
Added dialog files to the Xcode build
2024-03-15 16:27:02 -07:00
Sam Lantinga
25c64a954d
Removed UIKit_SetWindowMouseGrab(), mouse grab isn't supported on iOS
2024-03-15 16:26:40 -07:00
Sam Lantinga
41e187be4f
Adjust Steam button names to match SDL
2024-03-15 16:05:19 -07:00
Anonymous Maarten
572e088b8f
SDL_IOFromMem/SDL_IOFromConstMem: free userdata on close
2024-03-15 23:55:29 +01:00
Frank Praznik
ea60c2079b
dialog: Pass the Wayland or X11 parent window handle to the file dialog portal
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Pass the Wayland window export string in the form "wayland:<handle string>" or the X11 window XID in the form "x11:<XID in hex>" to the file dialog portal, so that the window manager can associate the dialog with the parent window and position it correctly.
2024-03-15 18:30:05 -04:00
Frank Praznik
d523cd069f
dialog: Detect if the file chooser portal is available
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Use the introspection method to detect if the file chooser portal is available.
2024-03-15 18:30:05 -04:00