stdgregwar
0f5368fe11
PSP cached blending and texturing state, ABGR1555 stencil hack
2022-01-06 10:17:05 -08:00
stdgregwar
fe405eb27b
fixed LRU cache code
2022-01-06 10:17:05 -08:00
stdgregwar
c1f152292b
Spill render targets to ram on PSP
2022-01-06 10:17:05 -08:00
stdgregwar
77d874e3c0
Attempt to make render to texture work on PSP
2022-01-06 10:17:05 -08:00
Ryan C. Gordon
7967c97618
cmake: Do a more thorough test for the old bcm Raspberry Pi libraries.
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Fixes #5132 .
2022-01-05 21:02:38 -05:00
Francisco Javier Trujillo Mata
f3255df9c0
Improve audio compatibility in PSP. Now it supports more formats and frequencies
2022-01-05 19:15:41 -05:00
Sam Lantinga
16f5b9e3c3
Filter jitter on Xbox One controllers when using raw input reports
2022-01-05 11:07:52 -08:00
Wouter Wijsman
eca198d519
Don't build an eboot for testgesture for PSP
2022-01-05 08:30:28 -08:00
Wouter Wijsman
cd6cb959c0
Only copy resources to PSP eboot directory if it exists
2022-01-05 08:30:28 -08:00
Wouter Wijsman
9d0b4d85fc
Don't build EBOOT files for all tests for PSP
2022-01-05 08:30:28 -08:00
Wouter Wijsman
b2ca62f23a
Make sure all tests have the resources they need
2022-01-05 08:30:28 -08:00
Wouter Wijsman
6d46e30fed
Remove extra / in PSP GetPrefPath
2022-01-05 08:29:35 -08:00
Wouter Wijsman
33dccbb381
Make sure GetPrefPath also works without org
2022-01-05 08:29:35 -08:00
Cameron Gutman
419ae29d90
joystick: Move WGI driver initialization after Windows driver
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WGI calls SDL_DINPUT_JoystickPresent() so we need to be sure DInput remains
initialized for the lifetime of the WGI driver to avoid a crash or duplicated
joysticks between DInput and WGI.
2022-01-04 15:53:39 -08:00
Cameron Gutman
d73bd0d2f6
dinput: Don't crash in SDL_DINPUT_JoystickPresent if DInput init failed
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The WGI driver will call this regardless of whether our init succeeded.
2022-01-04 15:53:39 -08:00
ulatekh
3ea82eaaff
Under MSVC, build project-sources in parallel.
2022-01-04 15:24:31 -08:00
Ozkan Sezer
565ef63873
SDL_rwops.c: simplify `foo <= 0` checks to `!foo` with unsigned types.
2022-01-04 11:40:04 +03:00
Ryan C. Gordon
30f895a5f3
Update os2.yml
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Specify the WATCOM environment variable in the "run" command line directly, so the home directory gets correct shell expansion.
2022-01-03 21:55:10 -05:00
Ryan C. Gordon
1d918a283c
Update os2.yml
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Whoops, forgot the `-R` on the chmod command.
2022-01-03 21:52:47 -05:00
Ryan C. Gordon
39fc1e87e5
os2.yml: OpenWatcom install fixes
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Make everything in Open Watcom install executable (because none of it is, and this is good enough), and make wget less verbose.
2022-01-03 21:51:12 -05:00
Ryan C. Gordon
eb3639d3c5
os2.yml: Fix wget command line
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It's a capital O, not lowercase. :/
2022-01-03 21:47:04 -05:00
Ryan C. Gordon
56813d0203
Create os2.yml
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This is a quick test to see if we can cache an OpenWatcom install on a GitHub Actions instance and build for OS/2 with it.
2022-01-03 21:44:17 -05:00
Cameron Gutman
8f924b82d9
kmsdrm: Remove gbm_bo_get_offset()
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It is not present on some older libgbm versions that we still
support and has been unused since 85e8adf
.
2022-01-03 16:41:03 -06:00
Wouter Wijsman
a201c94833
Build tests for PSP in CI
2022-01-03 13:04:52 -08:00
Wouter Wijsman
fcb638ff90
Copy test resources to correct directory on PSP
2022-01-03 10:39:15 -08:00
Wouter Wijsman
5e84f6384f
Rename test directories for PSP and only build PRX if asked
2022-01-03 10:39:15 -08:00
Wouter Wijsman
bf2336078c
Make tests build for PSP and make them able to launch
2022-01-03 10:39:15 -08:00
Wouter Wijsman
cd1f24a998
Add forgotten psppower library to link
2022-01-03 10:39:15 -08:00
Sam Lantinga
120c76c84b
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
Sylvain
8622eda9e9
SDL_RenderGeometry / software: TRIANGLE_GET_TEXTCOORD interpolates up to the max values included, so reduce by 1
2022-01-02 22:34:56 +01:00
Ozkan Sezer
4b112620a3
SDL_cocoamodes.m (Cocoa_GetDisplayDPI): fix build using older toolchains
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Fixes https://github.com/libsdl-org/SDL/issues/5162
2022-01-02 19:11:50 +03:00
Francisco Javier Trujillo Mata
13a9cd4797
Adding sysfilesystem driver to PSP
2022-01-02 08:06:04 -08:00
rohlem
0403fa8aa6
X11_WaitEventTimeout: remove unreachable return
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If that condition was reachable, the return value should be negative to indicate that waiting for the timeout failed.
Otherwise, SDL_WaitEventTimeout would incorrectly return early.
2022-01-02 08:04:13 -08:00
e
d0de4c625a
Android: fixes build NDK 21d
2021-12-31 11:12:21 -08:00
Sam Lantinga
8f81699868
Only clear IME display options if SDL_HINT_IME_SHOW_UI is off (thanks opxdo!)
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Fixes https://github.com/libsdl-org/SDL/issues/5153
2021-12-31 08:49:28 -08:00
Ryan C. Gordon
e4000c0284
video: SDL_GL_GetAttribute needs to operate on FBO 0.
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If a different FBO is bound, this would return incorrect results.
Fixes #5082 .
2021-12-31 10:32:39 -05:00
Sam Lantinga
2363ddc330
Fixed crash on Windows Subsystem for Android, which doesn't have a USB manager.
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Fixes https://github.com/libsdl-org/SDL/issues/5133
2021-12-28 17:30:36 -08:00
Sam Lantinga
ab6d0d4d50
Fixed undefined behavior in SDL_memset() (thanks andrewrk!)
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Fixes https://github.com/libsdl-org/SDL/issues/5147
2021-12-28 15:58:15 -08:00
shinyquagsire23
6a7b63802c
Fix macOS cursor jumping to corner on first titlebar click
2021-12-28 13:38:23 -08:00
Edward Li
a35a7d2507
Fix SigSegV from displayInfoInvalidate when changing resolution
2021-12-28 09:33:44 -08:00
Edward Li
1c41b53551
macOS: Calculate correct DPI by not using backingScaleFactor
2021-12-28 09:33:44 -08:00
Alex Szpakowski
724468ae2c
GL renderer uses glDrawArrays instead of glBegin/glEnd.
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Also change internal colors sent to GL to use unorm8 components instead of float, for improved performance.
2021-12-27 10:52:47 -05:00
Sylvain
a1e992b110
Fixed bug #5118 - [Android] PointerIcon leak in Cursor API
2021-12-21 22:07:17 +01:00
Ozkan Sezer
5ca0926d8d
fixes to visual test MSVC project files.
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-- based on a patch by Cameron Cawley
2021-12-21 20:12:20 +03:00
Ozkan Sezer
b8d839c0c0
remove all unnecessary stuff from visualtest configury.
2021-12-21 20:01:02 +03:00
Ozkan Sezer
8a355116d1
silence -Wwrite-strings in visualtest
2021-12-21 20:01:02 +03:00
Ozkan Sezer
71c497a3a3
visualtest windows build fixes
2021-12-21 14:50:00 +03:00
Ozkan Sezer
449ef08dcc
minimal fixes to visual test, so that it actually builds w/o warnings:
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- linux_process.c: add an SDLVisualTest_ScreenshotProcess() stub for
linux builds succeed.
- action_configparser.c: fixes -Wswitch warnings.
- testharness.c: fixes 'is used uninitialized' warnings for userevents.
- testharness.c: fixes format string argument to 'Force killing...'
- testquit.c: fix type of options array in main().
- windows_screenshot.c: lowercase windows.h header name.
- ran dos2unix on all sources and add missing newlines at files' ends.
- minor adjustments to autotools build system (which actually seems to
need more surgery for unnecessary stuff...)
2021-12-21 14:24:20 +03:00
Cameron Gutman
505df1a99b
autotools: Fix typo in libgbm print
2021-12-19 20:43:48 -06:00
Ozkan Sezer
0673e448f0
autotools: improved detection of windows.gaming.input.h
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similar to cmake commit 83583dc49d
2021-12-20 01:03:56 +03:00