SDL/src/render
Ivan Mogilko f360965db6 Fixed SDL_RenderSetVSync does not update flags if simulated vsync is on
This lets the user to correctly detect current vsync state by reading SDL_RendererInfo.
Also fixes SetVSync's return value check (it may be positive for error too).

(cherry picked from commit d78072fcd46943288a6007cd6f4ab1f98f446b1d)
2023-03-18 11:44:45 -07:00
..
direct3d Fixed warning running a command queue without any vertex operations 2023-02-06 11:22:00 -08:00
direct3d11 Fixed SDL_ScaleMode values for consistency 2023-02-03 14:20:51 -08:00
direct3d12 Fixed SDL_ScaleMode values for consistency 2023-02-03 14:20:51 -08:00
metal Fixed SDL_ScaleMode values for consistency 2023-02-03 14:20:51 -08:00
opengl Fixed SDL_ScaleMode values for consistency 2023-02-03 14:20:51 -08:00
opengles2 Fix various warnings: static /void / comma 2023-03-06 12:37:37 +01:00
ps2 Fixed a few additional sizeof locations 2023-03-09 15:25:48 -08:00
psp Change SDL_BLENDMODE_MUL for gl renderers 2023-03-16 20:25:59 +01:00
software Simplify SDL_BLENDMODE_MUL 2023-03-16 20:25:59 +01:00
vitagxm Fixed SDL_ScaleMode values for consistency 2023-02-03 14:20:51 -08:00
SDL_d3dmath.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_d3dmath.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_render.c Fixed SDL_RenderSetVSync does not update flags if simulated vsync is on 2023-03-18 11:44:45 -07:00
SDL_sysrender.h SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates 2023-03-02 09:42:32 -08:00
SDL_yuv_sw.c Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free() 2023-01-09 18:01:59 -08:00
SDL_yuv_sw_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00