SDL/include/SDL3
Sam Lantinga 9591b2cfb4 Finalized the SDL render API colorspaces
The renderer will always use the sRGB colorspace for drawing, and will default to the sRGB output colorspace. If you want blending in linear space and HDR support, you can select the scRGB output colorspace, which is supported by the direct3d11 and direct3d12
2024-02-02 13:13:53 -08:00
..
SDL.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_assert.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_atomic.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_audio.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_begin_code.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_bits.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_blendmode.h blendmode: Corrected docs for `SDL_BLENDOPERATION_[REV_]SUBTRACT`. 2024-01-25 17:48:12 -05:00
SDL_clipboard.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_close_code.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_copying.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_cpuinfo.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_egl.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_endian.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_error.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_events.h Sync SDL3 wiki -> header 2024-01-18 12:02:08 +00:00
SDL_filesystem.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_gamepad.h Even more miscellaneous gamepad buttons! 2024-02-01 20:34:05 -08:00
SDL_guid.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_haptic.h Note that SDL_GetHaptics() is useful in combination with SDL_OpenHaptic() 2024-01-25 08:21:01 -08:00
SDL_hidapi.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_hints.h wayland: Add a forced screen space scaling mode 2024-01-28 13:31:42 -05:00
SDL_init.h Removed SDL_INIT_EVERYTHING 2024-01-18 06:17:58 -08:00
SDL_intrin.h SDL_intrin.h: adjust for new SDL_PLATFORM_WINDOWS meaning. 2024-01-24 21:20:50 +03:00
SDL_joystick.h Sync SDL3 wiki -> header 2024-01-27 23:26:26 +00:00
SDL_keyboard.h document that text input is on by default 2024-01-27 15:18:05 -08:00
SDL_keycode.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_loadso.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_locale.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_log.h Document that the default log priority is error, not critical 2024-01-27 15:45:38 -08:00
SDL_main.h main: Indented SDL_main headers for readability, removed SDL2 compat macros. 2024-01-25 17:39:38 -05:00
SDL_main_impl.h main: Indented SDL_main headers for readability, removed SDL2 compat macros. 2024-01-25 17:39:38 -05:00
SDL_messagebox.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_metal.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_misc.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_mouse.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_mutex.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_oldnames.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_opengl.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_opengl_glext.h replaced line comments in public header. 2023-02-04 10:02:10 +03:00
SDL_opengles.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_opengles2.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_opengles2_gl2.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2ext.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2platform.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_khrplatform.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_pen.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_pixels.h Finalized the SDL render API colorspaces 2024-02-02 13:13:53 -08:00
SDL_platform.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_platform_defines.h Added VisionOS as a supported target to the Xcode project 2024-01-27 11:07:21 -08:00
SDL_power.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_properties.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_quit.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_rect.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_render.h Finalized the SDL render API colorspaces 2024-02-02 13:13:53 -08:00
SDL_revision.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_rwops.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_scancode.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_sensor.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_stdinc.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_surface.h Sync SDL3 wiki -> header 2024-02-01 20:18:29 +00:00
SDL_system.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_test.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_assert.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_common.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_test_compare.h Made SDL_ReadSurfacePixel a public function 2024-01-18 07:00:10 -08:00
SDL_test_crc32.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_font.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_fuzzer.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_harness.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_log.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_md5.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_memory.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_random.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_thread.h SDL_thread.h: replace uses of __GDK__ and __WINRT__ (missed in #8875.) 2024-01-24 06:28:10 +03:00
SDL_timer.h Updated SDL_TimerID to use the same type as other IDs in SDL 2024-01-18 07:08:15 -08:00
SDL_touch.h Switched SDL_TouchID and SDL_FingerID to be Uint64 with 0 being an invalid value 2024-01-18 10:55:24 -08:00
SDL_version.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_video.h Sync SDL3 wiki -> header 2024-01-28 18:32:23 +00:00
SDL_video_capture.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_vulkan.h Sync SDL3 wiki -> header 2023-11-06 18:32:15 +00:00