SDL/include/SDL3
Simon McVittie d88bf687a8 surface: Document the in-memory layout of the pixels
I don't think we ever explicitly said this.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2023-10-10 03:24:43 -07:00
..
SDL.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_assert.h SDL_TriggerBreakppoint for riscv arch (both 32/64) version. 2023-08-13 11:36:49 -04:00
SDL_atomic.h SDL_atomic.h: __ARM_ARCH is not always defined for an arm platform 2023-07-22 15:55:48 -04:00
SDL_audio.h audio: SDL_GetAudioStreamQueued now returns bytes, not frames. 2023-09-20 14:15:47 -04:00
SDL_begin_code.h MSVC has __declspec(deprecated) 2023-08-09 02:54:18 +02:00
SDL_bits.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_blendmode.h Simplify SDL_BLENDMODE_MUL 2023-03-16 20:25:59 +01:00
SDL_clipboard.h Add 'return' comment to SDL_ClearClipboardData 2023-07-07 10:25:06 +02:00
SDL_close_code.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_copying.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_cpuinfo.h cpuinfo: update \sa's of SDL_HasXXX functions 2023-03-27 06:12:49 +00:00
SDL_egl.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_endian.h byteswap: Don't use intrinsic byteswap functions with Intel C compiler 2023-03-27 06:12:49 +00:00
SDL_error.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_events.h audio: Added SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED 2023-09-20 10:12:10 -04:00
SDL_filesystem.h Sync SDL3 wiki -> header 2023-07-31 23:40:15 +00:00
SDL_gamepad.h Replaced SDL_GetGamepadBindForAxis() and SDL_GetGamepadBindForButton() with SDL_GetGamepadBindings() 2023-09-13 23:01:28 -07:00
SDL_guid.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_haptic.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_hidapi.h Fixed pedantic warning: comma at end of enumerator list 2023-06-27 21:52:33 -07:00
SDL_hints.h audio: Added a hint to let apps force device buffer size. 2023-09-13 10:42:08 -04:00
SDL_init.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_intrin.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_joystick.h Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2023-04-28 12:08:33 -07:00
SDL_keyboard.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_keycode.h Don't map the top keyboard row to numbers when using the one-handed DVORAK layouts (thanks @tormol!) 2023-05-22 11:33:47 -07:00
SDL_loadso.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_locale.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_log.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_main.h Fix remaining typos (#7921) 2023-07-03 12:46:47 -07:00
SDL_main_impl.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_messagebox.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_metal.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_misc.h Update `\returns` to the generic form 2023-02-12 08:21:02 -08:00
SDL_mouse.h Fixed the documentation for SDL_SetRelativeMouseMode() 2023-03-08 22:32:54 -08:00
SDL_mutex.h Added information on how to enable thread-safety analysis 2023-08-08 22:09:46 -07:00
SDL_oldnames.h Replaced SDL_GetGamepadBindForAxis() and SDL_GetGamepadBindForButton() with SDL_GetGamepadBindings() 2023-09-13 23:01:28 -07:00
SDL_opengl.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_opengl_glext.h replaced line comments in public header. 2023-02-04 10:02:10 +03:00
SDL_opengles.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_opengles2.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_opengles2_gl2.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2ext.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2platform.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_khrplatform.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_pixels.h pixels: Document the naming convention 2023-10-10 03:24:43 -07:00
SDL_platform.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_platform_defines.h Implement visionOS support 2023-08-08 22:25:04 -07:00
SDL_power.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_quit.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_rect.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_render.h include: Replaced old Bugzilla URL. 2023-09-07 10:44:30 -04:00
SDL_revision.h SDL_revision.h: added missing newline at end of file. 2023-02-23 23:55:56 +03:00
SDL_rwops.h Added missing function prototype for SDL_WriteS64BE() 2023-08-23 21:19:25 -07:00
SDL_scancode.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_sensor.h Fixed display orientation function names for SDL 3.0 convention 2023-06-17 09:28:27 -07:00
SDL_shape.h SDL_CreateWindow() has been simplified and no longer takes a window position. 2023-03-06 09:50:12 -08:00
SDL_stdinc.h Revert "Improved fallback for SDL_COMPILE_TIME_ASSERT() (thanks @icculus!)" 2023-08-05 19:23:30 -07:00
SDL_surface.h surface: Document the in-memory layout of the pixels 2023-10-10 03:24:43 -07:00
SDL_system.h include: Added a note about SDL's iOS app delegate functions. 2023-09-15 09:50:24 -04:00
SDL_syswm.h gdk: Fix the project 2023-05-26 14:53:17 -07:00
SDL_test.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_assert.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_common.h audio: First shot at the SDL3 audio subsystem redesign! 2023-07-30 11:55:51 -04:00
SDL_test_compare.h test: Extract SDLTest_ReadSurfacePixel 2023-10-10 03:23:20 -07:00
SDL_test_crc32.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_font.h Improved testaudiostreamdynamicresample 2023-09-01 14:38:45 -04:00
SDL_test_fuzzer.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_harness.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_log.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_md5.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_memory.h Added --randmem test parameter 2023-08-27 13:08:15 -07:00
SDL_test_random.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_thread.h SDL_thread.h: do not conflict with sdl2-compat::sdl3_include_wrapper.h 2023-08-06 14:11:02 +03:00
SDL_timer.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_touch.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_version.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_video.h Add SDL_WINDOW_NOT_FOCUSABLE flag to set that the window should not be able to gain key focus 2023-08-30 20:29:51 -07:00
SDL_vulkan.h include: add \brief to includes 2023-02-19 10:01:33 -08:00