This is an initial import of the atom bios parser with modesetting support
for r500 hw using atombios. It also includes a simple memory manager
layer that translates a radeon GEM style interface onto TTM internally.
So far this memory manager has only been used for pinned object allocation
for the DDX to test modesetting.
This patch should fixe hard lockup and convert them in
softlockup (ie you can ssh the box but the gpu is busted
and we are waiting in loop for it to come back to reason).
This is the correct fix for the RS690 and hopefully the dma coherent work.
For now we limit everybody to a 32-bit DMA mask but it is possible for
RS690 to use a 40-bit DMA mask for the GART table itself,
and the PCIE cards can use 40-bits for the table entries.
Signed-off-by: Dave Airlie <airlied@redhat.com>
As DRM_DEBUG macro already prints out the __FUNCTION__ string (see
drivers/char/drm/drmP.h), it is not worth doing this again. At some
other places the ending "\n" was added.
airlied:- I cleaned up a few that this patch missed also
This code relied on the CPU and GPU address for the aperture being the same,
On some r5xx hardware I was playing with I noticed that this isn't always true.
I wonder if this will fix some of those r4xx DRI issues we've seen in the past.
The data is now in kernel space, copied in/out as appropriate according to the
This results in DRM_COPY_{TO,FROM}_USER going away, and error paths to deal
with those failures. This also means that XFree86 4.2.0 support for i810 DRM
is lost.
As a fallout, replace filp storage with file_priv storage for "unique
identifier of a client" all over the DRM. There is a 1:1 mapping, so this
should be a noop. This could be a minor performance improvement, as everything
on Linux dereferenced filp to get file_priv anyway, while only the mmap ioctls
went the other direction.
This was used to make all ioctl handlers return -errno on linux and errno on
*BSD. Instead, just return -errno in shared code, and flip sign on return from
shared code to *BSD code.
The IGPGART setup code was traced using mmio-trace on fglrx by myself
and Phillip Ezolt <phillipezolt@gmail.com> on dri-devel.
This code doesn't let the 3D driver work properly as the card has no
vertex shader support.
Thanks to Matthew Garrett + Ubuntu for providing me some hardware to do this
work on.