Add support for rendering the crosshairs in a buffer using the
big-endian RGB565 format.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
---
v5:
- Add Reviewed-by,
v4:
- No changes,
v3:
- No changes,
v2:
- New.
Cairo always uses native byte order for rendering.
Hence if the byte order of the frame buffer differs from the byte order
of the CPU, the frame buffer contents need to be byteswapped twice: once
before rendering, to convert to native byte order, and a second time
after rendering, to restore the frame buffer format's byte order.
Note that byte swapping is not done for ARGB32 formats, as for these
formats, byte order only affects the order of the red, green, and blue
channels, which we do not care about here.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
---
v5:
- Add Reviewed-by,
v4:
- No changes,
v3:
- Wrap byteswap_buffer{16,32}() implementation inside #if HAVE_CAIRO
to avoid defined-but-not-used compiler warnings,
v2:
- RGB30 is untested.
Add support for drawing the SMPTE and tiles test patterns in buffers
using big-endian formats.
For now this is limited to XRGB1555 and RGB565, which are the most
common big-endian formats.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
---
v5:
- Add Reviewed-by,
v4:
- No changes,
v3:
- Increase indentation after definition of cpu_to_be16(),
v2:
- New.
DRM formats are defined to be little-endian, unless the
DRM_FORMAT_BIG_ENDIAN flag is set. Hence writes of multi-byte pixel
values need to take endianness into account.
Introduce a swap16() helper to byteswap 16-bit values, and a
cpu_to_le16() helper to convert 16-bit values from CPU-endian to
little-endian, and use the latter in the various pattern fill functions
for 16-bit formats.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
---
v5:
- Add Reviewed-by,
v4:
- No changes,
v3:
- Increase indentation after definition of cpu_to_le16(),
v2:
- New.
DRM formats are defined to be little-endian, unless the
DRM_FORMAT_BIG_ENDIAN flag is set. Hence writes of multi-byte pixel
values need to take endianness into account.
Introduce a swap32() helper to byteswap 32-bit values, and a
cpu_to_le32() helper to convert 32-bit values from CPU-endian to
little-endian, and use the latter in the various pattern fill functions
for 32-bit formats.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
---
v5:
- Add Reviewed-by,
v4:
- Use new HAVE_BIG_ENDIAN symbol,
v3:
- Increase indentation after definition of cpu_to_le32(),
v2:
- Add Acked-by,
- Add swap32() intermediate helper,
- Add __ARM_BIG_ENDIAN and __s390__.
Add smpte and tiles pattern for 10-bit NV15, NV20 and NV30 pixel formats
based on the existing pattern for NV12 with colors simply scaled from
8-bit to 10-bit.
These pixel formats are typically used by video decoder and display
pipeline on Rockchip SoCs, e.g. on RK322X, RK3288, RK3328 and RK3399
the video decoder produce 10-bit video frames in NV15 and NV20 format.
NV20 and NV30 pixel formats was added in drm-misc commit 728c15b4b5f3
("drm/fourcc: Add NV20 and NV30 YUV formats").
This can be tested/validated on Rockchip SoCs with drm-misc commit
d4b384228562 ("drm/rockchip: vop: Add NV15, NV20 and NV30 support").
Signed-off-by: Jonas Karlman <jonas@kwiboo.se>
Reviewed-by: Christopher Obbard <chris.obbard@collabora.com>
Tested-by: Christopher Obbard <chris.obbard@collabora.com>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Add support for drawing the SMPTE pattern in a buffer using the C2
indexed format.
As only four colors are available, resolution is halved, and the pattern
is drawn in a PenTile RG-GB matrix, using Floyd-Steinberg dithering.
The magnitude of the green subpixels is reduced, as there are twice as
many green subpixels as red or blue subpixels.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
---
Dithering example at https://drive.google.com/file/d/1g5O8XeacrjrC8rgaVENvR65YeI6QvmtO/view
v5:
- Add Reviewed-by,
v4:
- Replace FILL_COLOR() use by pentile_color_lut[],
v3:
- Add Acked-by,
v2:
- New.
Add support for drawing the SMPTE pattern in a buffer using the C1
indexed format.
As only two colors are available, the pattern is drawn in black and
white, using Floyd-Steinberg dithering[1].
[1] https://en.wikipedia.org/wiki/Floyd%E2%80%93Steinberg_dithering
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
---
Dithering example at https://drive.google.com/file/d/1waJczErrIaEKRhBCCU1ynxRG8agpo0Xx/view
v5:
- Add Reviewed-by,
v4:
- Replace FILL_COLOR() use by bw_color_lut[],
v3:
- Add Acked-by,
- Add Wikipedia link,
v2:
New.
Add support for drawing the SMPTE pattern in a buffer using the C4
indexed format.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
---
v5:
- Add Reviewed-by,
v4:
- No changes,
v3:
- Add Acked-by,
v2:
- Use new smpte_top[],
- Split off changes to tests/util/pattern.c.
The color LUT for the SMPTE pattern in indexed mode contains 22 entries,
although only 13 are non-unique.
Reduce the size of the color LUT by dropping duplicate entries, so it
can be reused for formats supporting e.g. 16 colors. Rename the
function util_smpte_c8_gamma() to util_smpte_fill_lut(), and its first
parameter size to ncolors, to match their actual use.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
---
v5:
- Add Reviewed-by,
v4:
- Rename util_smpte_index_gamma() to util_smpte_fill_lut(), and its
first parameter from size to ncolors,
- Move smpte_color_lut[] down,
- Kill FILL_COLOR() macro,
- Add and use EXPAND_COLOR() macro,
v3:
- Add Acked-by,
v2:
- Factor out smpte color LUT.
Fill in the LSB when converting color components from 8-bit to 16-bit.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
---
v5:
- Add Reviewed-by,
v4:
- No changes,
v3:
- Add Acked-by,
v2:
- New.
These are unused since commit edcef53685 ("modetest: Add test
pattern support for missing RGB formats").
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
---
v2:
- Add Reviewed-by.
The YUV SMPTE patterns use RGB 191/192/192 instead of 192/192/192 for
the grey color in the top color bar.
Change it to 192/192/192, to match the RGB SMPTE patterns.
Fixes: a94ee62429 ("modetest: Add SMPTE test pattern")
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
---
v2:
- Add Reviewed-by.
Add support for drawing the SMPTE and tiles patterns in buffers using
semi-planar YUV formats with non-subsampled chroma planes.
Signed-off-by: Geert Uytterhoeven <geert+renesas@glider.be>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
---
v2:
- Add Reviewed-by.
- Remove one unused variable.
- Convert two int-s into 'unsigned int'.
Motivated by a failed build of Chromium.
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Victor Hugo Vianna Silva <victor.vianna10@gmail.com>
Make it actually clear the LUT.
Reported-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Instead of hacking the binary every time, we can now specify directly.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This change adds support for all current patterns.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
The idea is to have a horizontal pattern split into two with the top and
bottom halves having different precision. This allows one to see whether
10bpc support is working properly or not, as there are many pieces to
the puzzle beyond the basic format support (gamma ramps, bpc encodings,
etc).
This is really only useful on 10bpc formats, but we also add support for
8bpc formats to ease testing. In the future, this could be applied to
16bpc formats as well.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
We need to shift the values up, otherwise we'd end up with a negative
shift. This works for up-to 16-bit components, which is fine for now.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This also adds a helper to generate a color LUT, which has to be used in
conjunction with the C8 indexed format.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
This will prevent any more missing `#include "config.h"` bug, at the
cost of having to recompile some files that didn't need to be when
changing build options.
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Some of the helpers, such as the pattern drawing helpers or the format
lookup helpers, have potential to be reused. Move them into a separate
library to make it easier to share them.
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>