Now I can get 3D + working grctx switching on my NV40 without
the binary driver initialising the card first. However, this
change also breaks 3D on my C51 even *with* the binary driver's
help. So, it's likely that the weird voodoo is card-specific.
This is enough to get grctx switching going on my NV40 and C51 after
the binary driver has initialised the card first.
Bumping the drm patchlevel because the ddx needs some modifications to
have NV4x work at all with these changes.
With this change the GPU is responsible for doing the channel switch
itself. This is needed for the upcoming NV4x PGRAPH context work as
we don't yet know enough to manually swap PGRAPH contexts.
Replace r300_check_offset() with generic radeon_check_offset(), which doesn't
reject valid offsets when the framebuffer area is at the very end of the card's
32 bit address space. Make radeon_check_and_fixup_offset() use
radeon_check_offset() as well.
This fixes https://bugs.freedesktop.org/show_bug.cgi?id=7697 .
The current version didn't build on BSD, where the new functionality isn't used
yet anyway. Whoever changes that will hopefully be able to make the OSes share
this file as well.
Previously, if there were several buffer swaps scheduled for the same vertical
blank, all but the first blit emitted stood a chance of exhibiting tearing. In
order to avoid this, split the blits along slices of each output top to bottom.
- Do important card init in firstopen
- Give each channel it's own cmdbuf dma object
- Move RAMHT config state to the same place as RAMRO/RAMFC
- Make sure instance mem for objects is *after* RAM{FC,HT,RO}
On X init, PFIFO and PGRAPH are reset to defaults. This causes the GPU to
loose the configuration done by the drm. Perhaps a CARD_INIT ioctl a proper
solution to having this problem again in the future..
This will come in very handy for tiled buffers on intel hardware.
Also add some padding to interface structures to allow future binary backwards
compatible changes.
Ok, I lied before.. it was a fluke it worked and required magic to repeat it..
It actually helps to fill in RAMFC entries in the correct place.
The code also clears RAMIN entirely instead of just the hash-table.
Fix buffer bound caching policy changing, Allow
on-the-fly changing of caching policy on bound buffers if the hardware
supports it.
Allow drivers to use driver-specific AGP memory types for TTM AGP pages.
Will make AGP drivers much easier to migrate.
Adapt for new functions in the 2.6.19 kernel.
Remove the ability to have multiple regions in one TTM.
This simplifies a lot of code.
Remove the ability to access TTMs from user space.
We don't need it anymore without ttm regions.
Don't change caching policy for evicted buffers. Instead change it only
when the buffer is accessed by the CPU (on the first page fault).
This tremendously speeds up eviction rates.
Current code is safe for kernels <= 2.6.14.
Should also be OK with 2.6.19 and above.
Added preliminary support for context switches (triggers the interrupts, but hangs after the switch ; something's not quite right yet).
Removed the PFIFO_REINIT ioctl. I hope it's that a good idea...
Requires the upcoming commit to the DDX.
mach64_state.c: convert the DRM_MACH64_BLIT ioctl to submit a pointer to
user-space memory rather than a DMA buffer index, similar to DRM_MACH64_VERTEX.
This change allows the DDX to map the DMA buffers read-only and eliminate a
security problem where a client can alter the contents of the DMA buffer after
submission to the DRM.
This change also affects the DRI/DRM interface. Performace-wise, it basically
affects PCI mode where I get a ~12% speedup for some Mesa demos I tested.
This is mainly due to eliminating an ioctl for allocating the DMA buffer.
mach64_dma.c: move the responsibility for allocating memory for the DMA ring
in PCI mode to the DDX.
This change affects the DDX/DRM interface and unifies a couple of PCI/AGP code
paths for ring memory in the DRM.
Bump the mach64 DRM version major and date.
Map the DMA buffers from the same linear address as the vertex bufs. If
dev->agp_buffer_token is not set, mach64 drm maps the DMA buffers from
linear address 0x0.
This fixes issues on X server startup with versions of xf86-video-intel that
enable the IRQ before they have a context ID.
(cherry picked from 7af93dd984 commit)
It looks like 'after a while', I915REG_INT_IDENTITY_R for some reason always has
VSYNC_PIPEB_FLAG set in the interrupt handler, even though pipe B is disabled.
So we only increase dev->vbl_received if the corresponding bit is also set in
dev->vblank_pipe.
(cherry picked from 881ba56992 commit)
When this flag is set and the target sequence is missed, wait for the next
vertical blank instead of returning immediately.
(cherry picked from 89e323e490 commit)
Initialize it to default value if it hasn't been set by the X server yet.
In i915_vblank_pipe_set(), only update dev_priv->vblank_pipe and call
i915_enable_interrupt() if the argument passed from userspace is valid to avoid
corrupting dev_priv->vblank_pipe on invalid arguments.
(cherry picked from 87c57cba1a commit)
Handle relative as well as absolute target sequence numbers.
Return error if target sequence has already passed, so userspace can deal with
this situation as it sees fit.
On success, return the sequence number of the vertical blank when the buffer
swap is expected to take place.
Also add DRM_IOCTL_I915_VBLANK_SWAP definition for userspace code that may want
to use ioctl() instead of drmCommandWriteRead().
(cherry picked from d5a0f10751 commit)
This makes it easier for userspace to know when it needs to allocate an ID.
Also free drawable information memory when it's no longer needed.
(cherry picked from df7551ef73 commit)
This uses the core facility to schedule a driver callback that will be called
ASAP after the given vertical blank interrupt with the HW lock held.
(cherry picked from 257771fa29 commit)
Actually make the existing ioctls for adding and removing drawables do
something useful, and add another ioctl for the X server to update drawable
information. The only kind of drawable information tracked so far is cliprects.
(cherry picked from 29598e5253 commit)
When the vertical blank interrupt is enabled for both pipes, pipe A is
considered primary and pipe B secondary. When it's only enabled for one pipe,
it's always considered primary for backwards compatibility.
(cherry picked from 0c7d7f4361 commit)
It looks like 'after a while', I915REG_INT_IDENTITY_R for some reason always has
VSYNC_PIPEB_FLAG set in the interrupt handler, even though pipe B is disabled.
So we only increase dev->vbl_received if the corresponding bit is also set in
dev->vblank_pipe.
Initialize it to default value if it hasn't been set by the X server yet.
In i915_vblank_pipe_set(), only update dev_priv->vblank_pipe and call
i915_enable_interrupt() if the argument passed from userspace is valid to avoid
corrupting dev_priv->vblank_pipe on invalid arguments.
Handle relative as well as absolute target sequence numbers.
Return error if target sequence has already passed, so userspace can deal with
this situation as it sees fit.
On success, return the sequence number of the vertical blank when the buffer
swap is expected to take place.
Also add DRM_IOCTL_I915_VBLANK_SWAP definition for userspace code that may want
to use ioctl() instead of drmCommandWriteRead().
Actually make the existing ioctls for adding and removing drawables do
something useful, and add another ioctl for the X server to update drawable
information. The only kind of drawable information tracked so far is cliprects.
When the vertical blank interrupt is enabled for both pipes, pipe A is
considered primary and pipe B secondary. When it's only enabled for one pipe,
it's always considered primary for backwards compatibility.
This takes up two more ring buffer entries per rectangle blitted but makes sure
the blit is performed top to bottom, reducing the likelyhood of tearing.
Change the fence object interface somewhat to allow some more flexibility.
Make list IOCTLS really restartable.
Try to avoid busy-waits in the kernel using immediate return to user-space with an -EAGAIN.