Sylvain
aa46ff8f4b
Remove SDL_WINDOW_SHOW flag, as redundant with SDL_WINDOW_HIDDEN
2022-12-28 12:16:57 -08:00
Zack Middleton
59a70d568d
Rename SDL_main_impl.h include guard to match the filename
2022-12-28 05:57:10 -08:00
Zack Middleton
e512809246
Fixup PS2/PSP SDL_RunApp()
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Make PS2/PSP use the mainFunction argument for SDL_RunApp().
Make PSP SDL_RunApp() return the value from mainFunction().
Make PS2 SDL_RunApp() call SDL_SetMainReady() like all other
SDL_RunApp() functions. (It doesn't affect anything for PS2 as
SDL_MAIN_NEEDED isn't defined.)
2022-12-28 05:57:10 -08:00
Sam Lantinga
87a24ba765
The minimal Makefile doesn't really build for any platform
2022-12-27 16:50:18 -08:00
Sam Lantinga
1d80082e8e
Removed old iOS demos
2022-12-27 16:48:55 -08:00
Sam Lantinga
36d4395c97
SDL API renaming: internal functions
2022-12-27 15:05:51 -08:00
Sylvain
25336d053a
Remove underscore for _SDL_iconv_t
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And change the name, not to have the same for pointer and data
2022-12-27 12:41:09 -08:00
Sylvain Becker
07808d6a03
Remove underscore in guard header defines ( #6922 )
2022-12-27 12:31:12 -08:00
Sam Lantinga
cdbd1be8c6
Allow SDL_oldnames.h to be completely disabled
2022-12-27 12:30:37 -08:00
Sam Lantinga
3db9112ef4
Make sure we match the same way when adding a mapping and looking up a mapping
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Fixes https://github.com/libsdl-org/SDL/issues/6898
2022-12-27 12:16:46 -08:00
Sylvain
04f2820e07
Remove underscore for some SDL_ builtin function/macros
2022-12-27 11:34:58 -08:00
Sylvain
81cd84f456
Remove reserved underscore SDL_joystick
2022-12-27 11:34:13 -08:00
Sam Lantinga
ab2d007982
More gamepad renaming
2022-12-27 11:31:54 -08:00
Sam Lantinga
58aecf0a54
SDL API renaming: SDL_rect.h
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Fixes https://github.com/libsdl-org/SDL/issues/6887
2022-12-27 11:01:11 -08:00
Sam Lantinga
a28d1d59be
More gamepad renaming
2022-12-27 10:42:45 -08:00
Sam Lantinga
701e965235
Removed leading underscore in structure names
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Fixes https://github.com/libsdl-org/SDL/issues/6856
Closes https://github.com/libsdl-org/SDL/pull/6914
Closes https://github.com/libsdl-org/SDL/pull/6915
Closes https://github.com/libsdl-org/SDL/pull/6916
Closes https://github.com/libsdl-org/SDL/pull/6917
Closes https://github.com/libsdl-org/SDL/pull/6918
Closes https://github.com/libsdl-org/SDL/pull/6919
2022-12-27 10:35:53 -08:00
Sam Lantinga
960e9044b3
Fixed test code after gamepad event rename
2022-12-27 10:28:43 -08:00
Sam Lantinga
ad8a6d2b05
Split SDL gamepad internal functions into SDL_gamepad_c.h
2022-12-27 10:23:28 -08:00
Sam Lantinga
15b464747f
WhatsNew.txt should be new features in SDL 3.0
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docs/README-migration.md will cover API changes and removals since SDL 2.0
2022-12-27 10:06:45 -08:00
Sam Lantinga
5baed331f1
Don't add symbol renaming to WhatsNew.txt
2022-12-27 10:00:10 -08:00
Sam Lantinga
84725c00d8
Make sure we update the cmake test programs as well
2022-12-27 09:56:16 -08:00
Sam Lantinga
659abc721a
SDL API renaming: SDL_gamecontroller.h
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SDL_gamecontroller.h has been renamed SDL_gamepad.h, and all APIs have been renamed to match.
Fixes https://github.com/libsdl-org/SDL/issues/6885
2022-12-27 09:47:24 -08:00
Sylvain
ab0c5cf07d
Fix compilation
2022-12-27 17:25:31 +01:00
Sam Lantinga
59467ff063
Make it easier to mass rename symbols in the SDL API
2022-12-27 07:31:27 -08:00
Sam Lantinga
c6969df4d7
SDL API renaming: SDL_video.h
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Fixes https://github.com/libsdl-org/SDL/issues/6880
2022-12-27 06:38:34 -08:00
Sam Lantinga
cc0296c934
SDL API renaming: SDL_surface.h
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Fixes https://github.com/libsdl-org/SDL/issues/6884
2022-12-27 06:36:39 -08:00
Sam Lantinga
2db699f48e
SDL API renaming: SDL_sensor.h
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Fixes https://github.com/libsdl-org/SDL/issues/6888
2022-12-27 06:23:39 -08:00
Sam Lantinga
0d54115235
SDL API renaming: SDL_render.h
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Fixes https://github.com/libsdl-org/SDL/issues/6883
2022-12-27 06:21:13 -08:00
Sam Lantinga
083e436a1a
SDL API renaming: SDL_pixels.h
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Fixes https://github.com/libsdl-org/SDL/issues/6886
2022-12-27 06:08:31 -08:00
Sylvain
3d063d7295
More renaming SDL_FreeWAV() to SDL_Free()
2022-12-27 14:53:10 +01:00
Sam Lantinga
fc478c1bc0
SDL API renaming: SDL_joystick.h
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Fixes https://github.com/libsdl-org/SDL/issues/6881
2022-12-27 05:50:46 -08:00
Sylvain Becker
aa0053141b
Remove SDL_VideoInit / Quit. Prefer SDL_SubSytemInit / Quit ( #6913 )
2022-12-27 05:42:48 -08:00
Sam Lantinga
713ba2e31a
SDL API renaming: SDL_audio.h
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Fixes https://github.com/libsdl-org/SDL/issues/6879
2022-12-27 05:32:55 -08:00
Sam Lantinga
9625fb2832
Documentation cleanup
2022-12-27 05:28:18 -08:00
Sylvain Becker
47170d288e
Don't export SDL_AudioInit/Quit, use SDL_InitSubsystem instead ( #6912 )
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* Don't export SDL_AudioInit/Quit, use SDL_InitSubsystem instead
* Update README
Co-authored-by: Sam Lantinga <slouken@libsdl.org>
2022-12-27 05:22:22 -08:00
Sylvain
3fb0c8b54a
Remove/Rename SDL_FreeWAV() to SDL_free()
2022-12-27 05:14:52 -08:00
Ozkan Sezer
29ba5f5d64
SDL_thread.h: fix beginthread param of SDL_CreateThreadWithStackSize for win32
2022-12-27 00:10:00 +03:00
Vincent Hamm
5410d361f7
Fix SDL_CreateThreadWithStackSize not passing staacksize with win32 static api
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(cherry picked from commit 68073c627684ba35c113d0e128af15b5191b42d6)
2022-12-26 11:24:17 -08:00
Sam Lantinga
63724c113b
Removed the vi format comments from the source
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Vim users can use the [editorconfig plugin](https://github.com/editorconfig/editorconfig-vim ) to automatically set tab spacing for the SDL coding style.
Fixes https://github.com/libsdl-org/SDL/issues/6903
2022-12-26 11:17:23 -08:00
Sam Lantinga
7c67213cef
editorconfig: remove trailing whitespace in source code
2022-12-26 10:34:07 -08:00
Sam Lantinga
00f05dcf49
render: only enable clipping when the rectangle is valid
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Fixes https://github.com/libsdl-org/SDL/issues/6896
2022-12-26 10:24:25 -08:00
Sam Lantinga
cc49f1e279
Fixed crash if mutex functions are used before any mutex has been created
2022-12-26 09:49:36 -08:00
Sam Lantinga
d31776b17a
Also rename the internal function symbol when renaming API functions
2022-12-26 08:57:57 -08:00
avafinger
12e0e6d130
SDL3 with Hardware Acceleration for ROCKCHIP platform (mali blob)
2022-12-26 08:50:51 -08:00
Sam Lantinga
074a2b0f30
Cleaned up .gitignore, removing autotools files
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This also removes various names for build directories. We're not going to add everyone's random build directory name, if you want git to appear clean you can build in the build subdirectory or out of tree.
2022-12-24 08:39:29 -08:00
Sam Lantinga
a2dab02a31
Only define platform compatibility symbols on the platform they represent
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Fixes https://github.com/libsdl-org/SDL/issues/6892
2022-12-24 08:27:26 -08:00
Frank Praznik
abdfa809db
Prepend key modifier enum values with 'SDL_'
2022-12-23 20:35:49 -08:00
Sam Lantinga
b7ac14f2bd
Ignore __pycache__ directory
2022-12-23 20:33:09 -08:00
Sam Lantinga
32fad06a93
Catch the iOS demos when renaming API functions
2022-12-23 20:32:12 -08:00
Sam Lantinga
fd0631fd35
Added documentation for rename_symbols.py
2022-12-23 15:58:15 -08:00