Commit Graph

13361 Commits (2e7d2b94ebf614b9711c76ce9bafe9e814b54ee4)

Author SHA1 Message Date
Sam Lantinga 5669743a43 Make sure SDL_CaptureMouse() is only called on the main thread
Windows handles mouse capture on a per-thread basis, and capture must be done on the thread used to create a window.

Fixes https://github.com/libsdl-org/SDL/issues/5577
2022-05-19 09:52:47 -07:00
Ozkan Sezer efa2e6a1ea SDL_thread.h: use SDL_ThreadFunction for SDL_CreateThreadWithStackSize 2022-05-19 18:55:02 +03:00
Ozkan Sezer 15781a6986 dynapi: fix SDL_DYNAPI_PROC for SDL_iPhoneSetAnimationCallback() 2022-05-19 18:55:02 +03:00
Cameron Cawley f5cf0e37f7 Remove unused and duplicate defines from SDL_dynapi_overrides.h 2022-05-19 17:23:24 +03:00
Ozkan Sezer 03ebc4397f dynapi: add missing SDLCALL for SDL_TLSSet's dtor param. 2022-05-19 14:01:10 +03:00
Pierre Wendling 973424d9cb Add for-each macros to clang-format. 2022-05-19 01:31:29 -07:00
Pierre Wendling 501a499180 Add clang-format on/off comments where necessary.
Comments were added in places where INDENT-ON/OFF comments are. Places
like stdlib's asm don't need it as clang-format doesn't try to indent it.
2022-05-19 01:31:29 -07:00
Pierre Wendling c6a77971bd Add a clang-format config file.
tmp
2022-05-19 01:31:29 -07:00
Sam Lantinga 0e6d4baa6b Fixed compile warning on gcc 11 2022-05-19 01:23:24 -07:00
Sam Lantinga c7dff3a22e Attempt to get the X1 and X2 button state on X11 by using the current event state instead of direct X11 query. 2022-05-19 00:35:22 -07:00
Sam Lantinga 57130b75a9 Revert "x11: get x1/x2 button state in GetGlobalMouseState"
This reverts commit 3fcc2cb500.

Button4 and Button5 are for the scrollwheel, not the extended buttons.
I don't know of a way to query the state of the extended buttons using X11.
2022-05-19 00:31:20 -07:00
Sam Lantinga 47f1cb550d Fixed picking up the correct mapping for virtual controllers on Android
Fixes https://github.com/libsdl-org/SDL/issues/5662
2022-05-18 23:48:15 -07:00
Sam Lantinga f7b774a7e0 Fixed build error on Linux if HAVE_INOTIFY isn't defined
Fixes https://github.com/libsdl-org/SDL/issues/5682
2022-05-18 17:59:17 -07:00
Sam Lantinga f9a9d3c8d4 Also restore previous capture window if CaptureMouse() fails 2022-05-18 17:23:49 -07:00
Sam Lantinga 7044452dd6 Handle recursion in SDL_UpdateMouseCapture()
Fixes https://github.com/libsdl-org/SDL/pull/5608
2022-05-18 17:15:45 -07:00
Ozkan Sezer dbd54dd708 adjust dynapi after commit 0cca71a changes for SDL_qsort and SDL_bsearch 2022-05-19 03:00:04 +03:00
Sam Lantinga e19a9a7931 Fixed a message box getting the mouse capture state out of sync 2022-05-18 15:34:07 -07:00
Cameron Cawley 622311c016 Add extra XInput structures and defines for older SDKs 2022-05-18 15:04:42 -07:00
Cameron Cawley c8eea02071 Fix C89 build errors in Windows builds 2022-05-18 15:03:15 -07:00
Cameron Cawley 0cca71a846 Use SDLCALL for callbacks in public APIs 2022-05-18 15:01:27 -07:00
Cameron Cawley ffab9f46b5 Avoid clashing with system headers when redefining standard library functions 2022-05-18 16:44:17 -04:00
Simon McVittie 4cb57bf199 .editorconfig: Automatically configure multiple text editors
See editorconfig.org for details of the format, which is understood by
multiple text editors, either directly or via plugins.

This is not comprehensive, but should cover most of the SDL codebase.
Please extend as needed.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-18 10:21:42 -07:00
Sam Lantinga 06aca7edaa Fixed warping back into the window when gaining focus with warp relative mode enabled 2022-05-18 10:10:51 -07:00
Sam Lantinga 0ffd985972 Check to see if the file exists in the base path before returning it 2022-05-18 10:10:51 -07:00
pionere c4cf63f812 improve test-configuration
- testkeys 'NEEDS_DISPLAY'
- 'disable' relevant tests in case DUMMY audio/video is disabled
2022-05-18 09:06:56 -07:00
Sam Lantinga b44241ab2f Don't send mouse events when warping in relative mode
This fixes games which set relative mode and then did mouse warping at the same time

Reference https://github.com/libsdl-org/SDL/issues/5609
2022-05-18 08:56:09 -07:00
pionere ea15253220 fix GetNearbyFilename
- fix memory leak due to variable 'base'
- fix usage of uninitialized variable (path)
2022-05-18 08:30:34 -07:00
Ivan Epifanov 8c5bda6acd Vita: remove Vita-specific RWOps code 2022-05-18 08:29:25 -07:00
Sam Lantinga aa6ea607d9 Fixed whitespace
Whitespace inconsistencies reported in https://github.com/libsdl-org/SDL/pull/5673
2022-05-18 06:58:14 -07:00
Ryan C. Gordon 56665e1d9d cocoa: Try to use better system cursors.
These try to pull from the .pdf files that are installed with
macOS, which fit our needs better, and fall back to the most
reasonable defaults available from NSCursor if we can't load
them.

Since these are installed under /System, they should be sandbox
accessible, and if this totally fails, it should still go on,
albeit with a less good cursor.

Reference Issue #2123.
2022-05-17 12:51:08 -04:00
Ryan C. Gordon a12ffbd532 testcustomcursor: Log the current cursor type as it changes.
So you know what you're looking at.
2022-05-17 12:49:36 -04:00
Alex Szpakowski e9c7b5191c macOS: Fix reference counts of internal window data.
Fixes crashes when destroying or recreating a window (#5664).
2022-05-16 18:17:27 -07:00
Ozkan Sezer a48004952d disable dynapi for os/2, at least for now. (see bugs #5667 and #5669.) 2022-05-17 01:33:20 +03:00
Ozkan Sezer ec1a0f62dd SDL_malloc.c: workaround calling convention issues for real_xxx procs. 2022-05-17 01:33:02 +03:00
Sam Lantinga 1f2a241688 Add new virtual joysticks to the end of the list
This guarantees that the device index that's returned is stable, as long as no joystick hotplug events occur.
2022-05-16 09:02:35 -07:00
Sam Lantinga 3c3ccb1d48 Fixed crash if a virtual joystick was disconnected 2022-05-16 08:56:17 -07:00
Ryan C. Gordon 2317a96c8e
x11: Use XC_top_left_corner/XC_top_right_corner instead of XC_fleur.
On Gnome (and hopefully others!), this produces something that actually
matches SDL_SYSTEM_CURSOR_SIZENWSE/SDL_SYSTEM_CURSOR_SIZENESW. On
other desktop enviroments, it probably fits the spirit better than
XC_fleur in any case.

Reference Issue #2123.
2022-05-16 10:53:01 -04:00
Sam Lantinga 48b6cd8bc2 Fixed whitespace 2022-05-16 07:23:30 -07:00
Sam Lantinga f0bc5c9cbf Added effects support for virtual controllers 2022-05-16 07:21:28 -07:00
Sam Lantinga b3a18706ee Removed unused variables 2022-05-16 06:37:38 -07:00
Sam Lantinga 7e005bd843 Fixed mapping the paddle buttons with the virtual controller 2022-05-16 06:22:18 -07:00
Sam Lantinga e3fd8feae6 Fixed getting the controller index when specifying --virtual (thanks @zturtleman) 2022-05-16 06:17:23 -07:00
SDL Wiki Bot 5953422c09 Sync wiki -> header 2022-05-16 03:52:04 +00:00
Ryan C. Gordon e78a72ec38
fnsince.pl: Fix next version value to match new versioning scheme. 2022-05-15 23:50:41 -04:00
Sam Lantinga bfac54b59c Added the ability to specify which buttons and axes are present for virtual controllers 2022-05-15 20:34:44 -07:00
SDL Wiki Bot 49ca8bf520 Sync wiki -> header 2022-05-16 03:03:04 +00:00
Sam Lantinga 94eeb587c1 First pass at extending virtual controller functionality
Added the ability to specify a name and the product VID/PID for a virtual controller

Also added a test case to testgamecontroller, if you pass --virtual as a parameter
2022-05-15 20:01:12 -07:00
Sam Lantinga 7ad15c5b8f Added game controller support for virtual joysticks
Fixes https://github.com/libsdl-org/SDL/issues/5662
2022-05-15 09:35:52 -07:00
Sam Lantinga 996b3dc37a Fixed warning building with Visual Studio 2022-05-15 09:33:28 -07:00
Cameron Cawley e0f3da497f Remove unused SDL_ASSEMBLY_ROUTINES define 2022-05-12 14:37:00 +03:00