SDL Wiki Bot
2f4f1f6923
Sync SDL3 wiki -> header
2024-04-11 17:35:27 +00:00
Ryan C. Gordon
0df988389c
include: Add `\since` to all documentation that was missing it.
2024-04-11 13:34:29 -04:00
Ryan C. Gordon
e044318a8e
Sync SDL3 wiki -> headers
2024-04-09 00:50:03 -04:00
Ryan C. Gordon
ad090d2444
include: A ton of little documentation tweaks, fixes, and improvements.
...
This is just stuff I noticed while working on the wikiheaders updates. A
thorough pass over all the docs would not be terrible, and maybe a simple
script to check for consistency (does everything have a `\since` on it? etc)
might be nice, too.
2024-04-09 00:50:02 -04:00
Petar Popovic
3f8dba3713
Including SD_error.h into headers with error-returning functions
2024-04-04 11:12:58 -07:00
SDL Wiki Bot
4d4c24acdd
Sync SDL3 wiki -> header
2024-02-13 17:07:23 +00:00
Ryan C. Gordon
bc984f78bf
android: Remove blocking permission request code. Async only in SDL3!
...
(this actually still blocks at our internal points of usage, though, for
replacement at a later time.)
2024-02-13 12:06:51 -05:00
Ryan C. Gordon
af61cfd5e0
android: Added SDL_AndroidRequestPermissionAsync.
2024-02-13 12:06:51 -05:00
Anonymous Maarten
31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
Sam Lantinga
5b3ee51c6c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
Ryan C. Gordon
aa7baf63aa
Sync wiki -> headers.
2023-11-09 20:11:23 -05:00
Sam Lantinga
fd4a2cce9e
SDL_syswm.h has been removed and replaced with window properties
2023-11-08 12:01:48 -08:00
Sam Lantinga
a1941fad6c
Replaced SDL_RenderGetD3D11Device(), SDL_RenderGetD3D12Device(), and SDL_RenderGetD3D9Device() with renderer properties.
2023-11-08 12:01:48 -08:00
Ryan C. Gordon
c53843a961
docs: Remove Doxygen `\brief` tags.
...
Doxygen and the wiki bridge don't need them; they'll both just use the first
line/sentence instead.
Fixes #8446 .
2023-11-06 10:26:06 -05:00
SDL Wiki Bot
594fda4120
Sync SDL3 wiki -> header
2023-10-19 17:13:15 +00:00
Sam Lantinga
0d7c5a2c56
Updated Android API documentation
2023-10-19 10:12:34 -07:00
Ryan C. Gordon
31229fd47f
include: Added a note about SDL's iOS app delegate functions.
...
Fixes #8250 .
2023-09-15 09:50:24 -04:00
SDL Wiki Bot
e30e5c77e6
Sync SDL3 wiki -> header
2023-08-25 14:42:25 +00:00
Ethan Lee
c0cd8c8142
gdk: Add SDL_GDKGetDefaultUser, SDL_GetPrefPath implementation
2023-08-25 10:40:16 -04:00
Anonymous Maarten
b6ae281e97
Use #ifdef/#ifndef instead of #if defined/#if \!defined
2023-03-30 21:35:01 +00:00
Ryan C. Gordon
0598ecc150
Sync wiki -> headers.
2023-02-24 11:49:41 -05:00
Anonymous Maarten
549cedfa88
include: add \brief to includes
2023-02-19 10:01:33 -08:00
Sylvain
81c94a165c
Add \since docs where missing and resets some to 3.0.0
...
- remove a \returns
2023-02-12 20:43:11 +01:00
Sylvain
49e47b523a
Update `\returns` to the generic form
2023-02-12 08:21:02 -08:00
Sylvain
ce366facaa
Add missing \returns, change "return" to "returns" to have same naming
2023-02-12 09:22:25 +01:00
Sylvain
a2f3711c80
SDL_AndroidGetExternalStorageState(): return 0 on success, and fills *state with flags
2023-02-10 09:30:31 +01:00
Sam Lantinga
22c69bccdf
Displays are now referenced by instance ID instead of index
2023-01-29 19:25:15 -08:00
Sam Lantinga
fde78d12f2
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
Sam Lantinga
80890f3aae
SDL API renaming: SDL_render.h
...
Fixes https://github.com/libsdl-org/SDL/issues/6883
2022-12-28 19:40:25 -08:00
Sam Lantinga
63724c113b
Removed the vi format comments from the source
...
Vim users can use the [editorconfig plugin](https://github.com/editorconfig/editorconfig-vim ) to automatically set tab spacing for the SDL coding style.
Fixes https://github.com/libsdl-org/SDL/issues/6903
2022-12-26 11:17:23 -08:00
Ryan C. Gordon
3197632347
include: Renamed begin_code.h and close_code.h to have SDL_ prefixes.
...
Fixes #6864 .
2022-12-22 11:39:26 -05:00
Sam Lantinga
0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
...
I ran this script in the include directory:
```sh
sed -i '' -e 's,#include "\(SDL.*\)",#include <SDL3/\1>,' *.h
```
I ran this script in the src directory:
```sh
for i in ../include/SDL3/SDL*.h
do hdr=$(basename $i)
if [ x"$(echo $hdr | egrep 'SDL_main|SDL_name|SDL_test|SDL_syswm|SDL_opengl|SDL_egl|SDL_vulkan')" != x ]; then
find . -type f -exec sed -i '' -e 's,#include "\('$hdr'\)",#include <SDL3/\1>,' {} \;
else
find . -type f -exec sed -i '' -e '/#include "'$hdr'"/d' {} \;
fi
done
```
Fixes https://github.com/libsdl-org/SDL/issues/6575
2022-11-26 22:15:18 -08:00