Simon McVittie
7dbd6669c3
wayland: Move calls to WAYLAND_wl_cursor_theme_get_cursor out of the switch
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This will make it easier to potentially share the switch statement
between X11 and Wayland.
Signed-off-by: Simon McVittie <smcv@collabora.com>
2024-02-16 07:52:43 -05:00
Simon McVittie
40a6c1c0a7
wayland: Use CSS/freedesktop cursor name "default" as a fallback
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The "left_ptr" name is an X11 thing, and there's no guarantee that
Wayland cursor themes contain it. In particular, GNOME's Adwaita theme
as of version 46.beta only contains the CSS/freedesktop names.
To test, either move one of the known cursors out of the way, or edit
the switch statement above to use a wrong name for one of them.
Signed-off-by: Simon McVittie <smcv@collabora.com>
2024-02-16 07:52:43 -05:00
Simon McVittie
791646535a
wayland: Reference CSS cursor name vocabulary
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The freedesktop.org cursor spec recommends the same names as CSS, and
GNOME is treating the CSS vocabulary as canonical.
Signed-off-by: Simon McVittie <smcv@collabora.com>
2024-02-16 07:52:43 -05:00
Ryan C. Gordon
cb9565354c
x11: Use XcursorLibraryLoadCursor to load system cursors when available.
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Apparently this is necessary on the latest Gnome to get properly themed
cursors, vs ancient X11 standard cursors, as Gnome has dropped the old
theme names that XCreateFontCursor eventually expected to find.
Fixes #8939 .
2024-02-16 02:08:37 -05:00
Sam Lantinga
d451fcd7a7
Fixed HDR video content being too bright on Apple platforms
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This probably isn't the exact formula that we need, but it's much closer to correct.
2024-02-15 16:39:13 -08:00
Sam Lantinga
c09daf8388
Removed unused variables
2024-02-15 14:11:04 -08:00
Ozkan Sezer
6efe5f30ed
don't let SDL_render.c:render_drivers[] have an empty initializer list.
2024-02-15 20:55:04 +03:00
Ozkan Sezer
aae2d22852
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
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Allows users to disable them by defining them as 0.
Closes https://github.com/libsdl-org/SDL/issues/8996
(manual port of https://github.com/libsdl-org/SDL/pull/9063 to SDL3.0)
2024-02-15 20:55:02 +03:00
Ryan C. Gordon
8ddddd36cd
audio: Deal with race conditions against default device changes.
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This catches the case where we obtain a logical device while the default is
changing in another thread, so you accidentally end up with the previous
default physical device locked and returned from ObtainLogicalAudioDevice.
2024-02-15 14:13:26 -05:00
Frank Praznik
4eae38580f
cocoa: Remove resize hack when changing the window backing scale
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Zeroing the window width and height was necessary in SDL2 to short-circuit the resize event deduplication code when the window backing scale changed, but not the logical size. This is no longer necessary in SDL3, as it will explicitly check for scale changes on resize events and dispatch pixel size/scale changed events as appropriate, even if the window's logical size hasn't changed.
2024-02-14 17:33:06 -05:00
Frank Praznik
f9ba0e1dbd
wayland: Don't store wl_output pointers in mode driver data
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They aren't used for anything, and cause problems if the video core tries to free them.
2024-02-14 10:42:15 -05:00
Ryan C. Gordon
5e1d9d19a4
audio: Don't use SDL_BindAudioStream inside SDL_OpenAudioDeviceStream().
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It has a lot of complex validation and locking we want to avoid here.
2024-02-13 15:23:27 -05:00
Sam Lantinga
5e6ae85b63
Update the draggable state when the hit test callback changes
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Fixes https://github.com/libsdl-org/SDL/issues/7617
2024-02-13 09:26:39 -08:00
SDL Wiki Bot
4d4c24acdd
Sync SDL3 wiki -> header
2024-02-13 17:07:23 +00:00
Ryan C. Gordon
bc984f78bf
android: Remove blocking permission request code. Async only in SDL3!
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(this actually still blocks at our internal points of usage, though, for
replacement at a later time.)
2024-02-13 12:06:51 -05:00
Ryan C. Gordon
af61cfd5e0
android: Added SDL_AndroidRequestPermissionAsync.
2024-02-13 12:06:51 -05:00
Frank Praznik
310f21bf84
video: Ensure that all references to a destroyed fullscreen window are removed
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Windowing systems that receive fullscreen state changes asynchronously may not receive a configure event notifying SDL that the window has left fullscreen when the window is being destroyed. Ensure that no display holds a reference to a destroyed fullscreen window.
2024-02-13 09:56:07 -05:00
Sam Lantinga
f2695856d6
Use SDL string functions
2024-02-12 19:51:48 -08:00
Sam Lantinga
725c79f3ac
Fixed building with SDL_LEAN_AND_MEAN
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Fixes https://github.com/libsdl-org/SDL/issues/9054
2024-02-12 19:34:10 -08:00
Sam Lantinga
734d6fa1f3
Fixed documentation of SDL_PROP_WINDOW_CREATE_EXTERNAL_GRAPHICS_CONTEXT_BOOLEAN
2024-02-12 18:53:26 -08:00
Sam Lantinga
ead3cbafd7
Fixed documentation for SDL_HINT_WINDOWS_CLOSE_ON_ALT_F4 (thanks @AntTheAlchemist!)
2024-02-12 18:32:29 -08:00
Sam Lantinga
814a94c349
Fixed error: unused variable 'axes' [-Werror,-Wunused-variable]
2024-02-12 11:18:11 -08:00
Sam Lantinga
b39246936b
Added SDL_cocoashape* to Xcode project
2024-02-12 11:17:54 -08:00
Sam Lantinga
f4d97bdb14
Update mouse transparency when the window shape changes
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Fixes github.com/libsdl-org/SDL/issues/7617
2024-02-12 10:49:45 -08:00
Sam Lantinga
42cdbf6b21
Explicitly retain and release NSObjects in C structures
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Fixes https://github.com/libsdl-org/SDL/issues/9021
Fixes https://github.com/libsdl-org/SDL/issues/9042
2024-02-12 10:20:06 -08:00
Sam Lantinga
87c07a79c0
Changed property name from '-' to '_'
2024-02-12 09:55:40 -08:00
SDL Wiki Bot
59f1e66adc
Sync SDL3 wiki -> header
2024-02-12 17:55:23 +00:00
Sam Lantinga
dca2721b91
Removed SDL_HINT_VIDEO_EXTERNAL_CONTEXT
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This is replaced with SDL_PROP_WINDOW_CREATE_EXTERNAL_GRAPHICS_CONTEXT in SDL_CreateWindowWithProperties()
2024-02-12 09:54:33 -08:00
Sam Lantinga
2f7c24e4be
Removed SDL_HINT_RENDER_SCALE_QUALITY
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Textures now default to linear filtering, use SDL_SetTextureScaleMode(texture, SDL_SCALEMODE_NEAREST) if you want nearest pixel mode instead.
2024-02-12 09:54:33 -08:00
Sam Lantinga
20051f805f
Removed SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4
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Replaced with SDL_HINT_WINDOWS_CLOSE_ON_ALT_F4, defaulting to SDL_TRUE
2024-02-12 09:54:33 -08:00
Sam Lantinga
7cb1ca60ec
Removed SDL_HINT_RENDER_OPENGL_SHADERS
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Shaders are always used if they are available.
2024-02-12 09:54:33 -08:00
Sam Lantinga
9920e062d5
Removed SDL_HINT_THREAD_STACK_SIZE
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The stack size can be specified using SDL_CreateThreadWithStackSize()
2024-02-12 09:54:33 -08:00
Sam Lantinga
9e505252c0
Renamed SDL_HINT_PS2_DYNAMIC_VSYNC SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC
2024-02-12 09:54:33 -08:00
Sam Lantinga
a538936821
Renamed SDL_HINT_LINUX_JOYSTICK_DEADZONES to SDL_HINT_JOYSTICK_LINUX_DEADZONES
2024-02-12 09:54:33 -08:00
Sam Lantinga
980c379a0b
Renamed SDL_HINT_LINUX_JOYSTICK_CLASSIC to SDL_HINT_JOYSTICK_LINUX_CLASSIC
2024-02-12 09:54:33 -08:00
Sam Lantinga
1f7936d545
Renamed SDL_HINT_LINUX_HAT_DEADZONES to SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES
2024-02-12 09:54:33 -08:00
Sam Lantinga
39cfb437ed
Renamed SDL_HINT_LINUX_DIGITAL_HATS to SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS
2024-02-12 09:54:33 -08:00
Sam Lantinga
b557c15bcf
Renamed SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE to SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE
2024-02-12 09:54:33 -08:00
Sam Lantinga
4f628b5b62
Renamed SDL_HINT_GDK_TEXTINPUT_DEFAULT to SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT
2024-02-12 09:54:33 -08:00
Sam Lantinga
fd5d761128
Renamed SDL_HINT_DIRECTINPUT_ENABLED to SDL_HINT_JOYSTICK_DIRECTINPUT
2024-02-12 09:54:33 -08:00
Sam Lantinga
a5da7d0dd5
Renamed SDL_HINT_ALLOW_TOPMOST to SDL_HINT_WINDOW_ALLOW_TOPMOST
2024-02-12 09:54:33 -08:00
Sam Lantinga
ef8791cba8
Cleaned up and organized hint documentation
2024-02-12 09:54:33 -08:00
Sam Lantinga
9ce7fe2848
Removed SDL_HINT_ACCELEROMETER_AS_JOYSTICK
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Sensors are a first-class object in SDL and we haven't gotten any feedback that this feature is useful these days.
Closes https://github.com/libsdl-org/SDL/pull/7879
2024-02-12 09:54:33 -08:00
Zack Middleton
5af7113842
Rename property define names to have a type suffix
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Renamed the following property define names to have a type suffix to
match other property names.
SDL_PROP_TEXTURE_OPENGL_TEXTURE_TARGET (number)
SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_TARGET (number)
SDL_PROP_WINDOW_CREATE_WAYLAND_SCALE_TO_DISPLAY (boolean)
SDL_PROP_WINDOW_RENDERER (pointer)
SDL_PROP_WINDOW_TEXTUREDATA (pointer)
2024-02-12 09:54:11 -08:00
Sam Lantinga
cacac6cc34
Updated structure and field names for consistency
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Type names are camel case and field names are snake case except for fields ending in id, which are capitalized.
Fixes https://github.com/libsdl-org/SDL/issues/6955
2024-02-11 08:27:56 -08:00
Sam Lantinga
6f87973b9c
Added a reserved field to the SDL_Event structure
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This guarantees 64-bit alignment for the timestamp
2024-02-11 08:27:56 -08:00
Ozkan Sezer
97d6e58a19
mark SDL_CleanupWindowTextureData as SDLCALL.
2024-02-11 18:55:40 +03:00
Ozkan Sezer
ee5289ef09
mark SDL_ClipboardTextCallback as SDLCALL
2024-02-11 18:55:40 +03:00
Ozkan Sezer
168322f358
SDL_properties.c: mark CleanupFreeableProperty and CleanupSurface as SDLCALL
2024-02-11 17:29:20 +03:00
Sam Lantinga
bba2a5d360
Added SDL_SetFreeableProperty() for internal use
2024-02-10 08:04:27 -08:00