Caused drm_update_vblank_count() not to do its thing when called from
drm_modeset_ctl() -> drm_vblank_get().
The vblank functionality no longer needs to be suspended during a modeset, so
rename the field to vblank_inmodeset.
In my last push I forgot to convert users of drm_update_vblank_count
over to drm_vblank_get/put, since that's where any interrupt off->on
update accounting is done now. Since the modeset ioctl did something
similar (an open coded update of the counter) convert it over to using
get/put too, which saves us from having to deal with every combination
of interrupt off & on between calls.
The current code uses the hw vblank counter exclusively, which can lead
to wakeups during the active period rather than during the vblank period
if the hw counter counts displayed frames rather than vblank periods.
This change coverts the code over to using the counter while interrupts
are enabled, fixing that issue. It also includes a couple of related
changes: one to not enable the new enable/disable behavior until the
modeset ioctl is called (to preserve old client behavior) and another to
account for lost events due to mode setting with the new counter scheme.
BSD will require similar changes to its drm_irq.c code, but they should
be straightforward.
modifications to make it work correctly on my test hardware (altered the
backlight write function, made it enable the legacy backlight controller
interrupts on mobile hardware, sorted the interrupt function so we don't
get an excessive number of vblank interrupts). This lets the backlight
keys on my T61 work properly, though there's a 750msec or so delay
between the request and the brightness actually changing - this sounds
awfully like the hardware spinning waiting for a status flag to become
ready, but as far as I can tell they're all set correctly. If anyone can
figure out what's wrong here, it'd be nice to know.
Some of the functions are still stubs and just tell the hardware that
the request was successful. These can be filled in as kernel modesetting
gets integrated. I think it's worth getting this in anyway, since it's
required for backlight control to work properly on some new platforms.
Signed-off-by: Matthew Garrett <mjg@redhat.com>
One of our systems has been returning 0xffffffff from all MCHBAR reads, which
means we'll need to figure out why, or add an alternate detection method.
Various chips have exciting interactions between the CPU and the GPU's
different ways of accessing interleaved memory, so we need some kernel
assistance in determining how it works.
Only fully tested on GM965 so far.
- There is one fb, used for as many outputs as possible.
- Eventually smaller screens will be scaled to see the full console, but for the moment this'll do.
When scheduled swaps occur, we need to blit between front & back buffers. If
the buffers are tiled, we need to set the appropriate XY_SRC_COPY tile bit, but
only on 965 chips, since it will cause corruption on pre-965 (e.g. 945).
Bug reported by and fix tested by Tomas Janousek <tomi@nomi.cz>.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
On 9xx chips, bus mastering needs to be enabled at resume time for much of the
chip to function. With this patch, vblank interrupts will work as expected
on resume, along with other chip functions. Fixes kernel bugzilla #10844.
Signed-off-by: Jie Luo <clotho67@gmail.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
It would be nice if one day the DRM driver was the canonical source for
register definitions and core macros. To that end, this patch cleans things up
quite a bit, removing redundant definitions (some with different names
referring to the same register) and generally tidying up the header file.
Clean up queues, free objects. On the next entervt, unmark the hardware to
let the user try again (presumably after resetting the chip). Someday we'll
automatically recover...
While waiting for the hardware to idle on leavevt or lastclose, poll
for the sync sequence number instead of waiting for an interrupt. This
allows the code to bail if the hardware hangs for some reason. Also, this
avoids issues with signals as the exisiting wait function is interruptible.
find_or_create_page doesn't quite set up pages correctly; any newly created
pages aren't hooked into the shmem object quite right; user space mmaps of
those pages end up mapping pages full of zeros which then get written to the
real pages inappropriately. This patch requires that the kernel export
shmem_getpage.
When a software fallback has completed, usermode must notify the kernel so
that any scanout buffers can be synchronized. This ioctl should be called
whenever a fallback completes to flush CPU and chipset caches.
Lots of conflicts, seems to load ok, but I'm sure some bugs snuck in.
Conflicts:
linux-core/drmP.h
linux-core/drm_lock.c
linux-core/i915_gem.c
shared-core/drm.h
shared-core/i915_dma.c
shared-core/i915_drv.h
shared-core/i915_irq.c
Normally when X is running, panic messages will be invisible and the machine
will just appear to hard hang. This patch adds support for switching back to
the fbcon framebuffer on panic (through the use of a panic notifier
registration) so we can see what happened.
Note that in order to be really useful, X will have to run its VT in something
other than KD_GRAPHICS mode. Also, not all kernel errors result in panics,
some go through BUG() which may trigger another type of event, not resulting in
a switch.
This fixes registration when MSI is set up after the stub function fills in
dev->irq. Otherwise /proc/interrupts would report attachment to the fasteoi
interrupt. dev->irq is still exposed (and updated at IRQ setup)
for the drivers that use it for whatever reason.
In leavevt_ioctl, queue an MI_FLUSH and then block waiting for it to
complete. This will empty the active and flushing lists. That leaves only
the inactive list to evict.
Pin/unpin need to know whether to remove/add objects from the inactive list,
inactive objects cannot be in any GPU write domain as those would be on the
flushing list instead. However, inactive objects may be in the CPU write
domain.
Now that gem_object_unbind waits for rendering to complete, objects should
not be active when they are being pulled from the GTT. BUG_ON if this is
broken.
Record the last execbuffer sequence for each client.
Record that sequence in the throttle ioctl as the 'throttle sequence'.
Wait for the last throttle sequence in the throttle ioctl.
When i915_wait_request clears object from the active list, it may end up
freeing them and not moving them to the inactive list. This ends up
unbinding objects from the GTT without there ever being new objects visible
to i915_gem_evict_something on the inactive list. As the only success
condition required the presence of objects on the inactive list, this would
falsely assume that no GTT space had been made available, and end up
returning -ENOMEM to the application.
We want request retirement to occur about once a second when the request
queue is non-empty. This was done with a timer that queued a work_struct,
using a delayed_work instead makes a lot more sense.
Use GEM for ring buffer setup and framebuffer allocation. This means reworking
the hardware status page stuff a bit (just use the basic range allocator for
vram for now) and #ifdef'ing out the TTM & DRI2 code. Works well enough to
load/unload several times and display fbcon on my T61 (though there's still
some unexplained console corruption).
This is the create (may want location flags), pread/pwrite/mmap
(performance tuning hints), and set_domain (will 32 bits be enough for
everyone?) ioctls. Left in the generic set are just flink/open/close.
The 2D driver must be updated for this change, and API but not ABI is broken
for 3D. The driver version is bumped to mark this.
Use new GEM based ring buffer initialization. Still need to init GEM & use it
for framebuffer allocation etc.
Conflicts:
shared-core/i915_dma.c
shared-core/i915_drv.h
This requires that the X Server use the execbuf interface for buffer
submission, as it no longer has direct access to the ring. This is
therefore a flag day for the gem interface.
This also adds enter/leavevt ioctls for use by the X Server. These would
get stubbed out in a modesetting implementation, but are required while
in an environment where the device's state is only managed by the DRM while
X has the VT.
Port over EDID quirks from X.Org so we can handle more monitors. This meant
adding size info to the drm_display_mode struct, but other than that the
changes were isolated to the DRM EDID handling code (as they should be).
Without the user IRQ running constantly, there's no wakeup when the ring
empties to go retire requests and free buffers. Use a 1 second timer to make
that happen more often.
Instead of throttling and execbuffer time, have the application ask to
throttle explicitly. This allows the throttle to happen less often, and
without holding the DRM lock.
A check in drm_sysfs_connector_remove was supposed to allow it to be called
even with unregistered objects, to make cleanup paths a little simpler.
However, device_is_regsitered didn't always seem to return what we thought it
would, so we'd sometimes end up leaving objects lying around rather than
unregistering them.
Fix this situation up by requiring devices to be registered before being
removed. Any problems resulting from this change should be easier to track
down than the alternative (which is leaving kobjects registered after unload).
We need to initialize the edid_blob_ptr to NULL when we init a connector,
otherwise drm_mode_connector_update_edid_property may think there's a valid
EDID lying around and try to destroy it, causing a crash.
Idea being if you want to add new crtc/output/encoder dynamically later,
you just increase the generation counter and userspace should re-read
all the resources
Without kernel modesetting, this requires cooperation of the userspace
modesetting driver. We may have to leave the vblank interrupt enabled otherwise
to avoid problems.
Only compensate when the driver counter actually appears to have moved
backwards.
The compensation deltas need to be incremental instead of absolute; drop the
vblank_offset field and just use atomic_sub().
Turns out the radeon driver is affected by the same problem that prompted i915
to revert to less useful counter flipping at the end of the vblank interval. In
the long term, we can hopefully implement more reliable methods to achieve
counter flipping at the beginning of vblank, but otherwise this should be an
acceptable workaround.
This reverts commit 6671ad1917.
The vblank ioctl needs to update the userspace parameters when interrupted by
a signal, which was prevented by this. Let's see if this breaks other ioctls...
set_domain can block waiting for rendering to complete. If that process is
interrupted by a signal, it can return -EINTR. Catch this error in all
callers and correctly deal with the result.
This creates a default group attached to the legacy drm minor nodes.
It covers all the objects in the set. make set resources only return
objects for this set. Need to fix up other functions to only work on
objects in their allowed set.
Okay we have crtc, encoder and connectors.
No more outputs exposed beyond driver internals
I've broken intel tv connector stuff.
Really for TV we should have one TV connector, with a sub property for the
type of signal been driven over it
Use subclassing from the drivers to allocate the objects. This saves
two objects being allocated for each crtc/output and generally makes
exit paths cleaner.
This splits a lot of the core modesetting code out into a file of
helper functions, that are only called from themselves and/or the driver.
The driver gets called into more often or can call these functions from itself
if it is a helper using driver.
I've broken framebuffer resize doing this but I didn't like the API for that
in any case.
Object domain transfer can involve adding flush ops to the request queue,
and so the DRM lock must be held to avoid having the X server smash pointers
badly.
The interrupt enable register cannot be used to temporarily disable
interrupts, instead use the interrupt mask register.
Note that this change means that a pile of buffers will be left stuck on the
chip as the final interrupts will not be recognized to come and drain things.
Add code to get panel modes from the VBIOS if present and check whether certain
outputs exist. Should make our display detection code a little more robust.
When reading from multiple domains, allow each cache to continue
to hold data until writes occur somewhere. This is done by
first leaving the read_domains alone at bind time (presumably the CPU read
cache contains valid data still) and then in set_domain, if no write_domain
is specified, the new read domains are simply merged into the existing read
domains.
A huge comment was added above set_domain to explain how things are
expected to work.
Newly allocated objects need to be in the CPU domain as they've just been
cleared by the CPU. Also, unmapping objects from the GTT needs to put them
into the CPU domain, both to flush rendering as well as to ensure that any
paging action gets flushed before we remap to the GTT.
Commands in the ring are parsed and started when the head pointer passes by
them, but they are not necessarily finished until a MI_FLUSH happens. This
patch inserts a flush after the execbuffer (the only place a flush wasn't
already happening).
There are now 3 lists. Active is buffers currently in the ringbuffer.
Flushing is not in the ringbuffer, but needs a flush before unbinding.
Inactive is as before. This prevents object_free → unbind →
wait_rendering → object_reference and a kernel oops about weird refcounting.
This also avoids an synchronous extra flush and wait when freeing a buffer
which had a write_domain set (such as a temporary rendered to and then from
using the 2d engine). It will sit around on the flushing list until the
appropriate flush gets emitted, or we need the GTT space for another
operation.
The dummy read page will point to NULL if drm_bo_driver_init failed at
firstopen (modeset is not enabled), and will cause kernel oops at
subsequent drm_lastclose call, so be sure to check it.
This lets us get some qualities we desire, such as using the full 32-bit
range (except zero), avoiding DRM_WAIT_ON, and a 1:1 mapping of active
sequence numbers to request structs, which will be used soon for throttling
and interrupt-driven list cleanup.
Additionally, a boolean active field is added to indicate which list an
object is on, rather than smashing last_rendering_cookie to 0 to show
inactive. This will help with flush-reduction later on, and makes the code
clearer.
It would be nice if one day the DRM driver was the canonical source for
register definitions and core macros. To that end, this patch cleans
things up quite a bit, removing redundant definitions (some with
different names referring to the same register) and generally tidying up
the header file.
In order to avoid recursive ->detect->interrupt->detect->interrupt->...
we need to disable TV hotplug interrupts in
intel_tv.c:intel_tv_detect_type. We also need to enable the TV interrupt
detection and hotplug sequence properly in i915_irq.c.
No need to fill the ring that much; wait for it to become nearly empty
before adding the execbuffer request. A better fix will involve scheduling
ring insertion in the irq handler.
drm_crtc->fb may point to NULL, f.e X server will allocate a new fb
and assign it to the CRTC at startup, when X server exits, it will destroy
the allocated fb, making drm_crtc->fb points to NULL.
pread and pwrite must update the memory domains to ensure consistency with
the GPU. At some point, it should be possible to avoid clflush through this
path, but that isn't working for me.
The exec list contains all objects, in order of use. The lru list contains
only unpinned objects ready to be evicted. This required two changes -- the
first was to not migrate pinned objects from exec to lru, the second was to
search for the first unpinned object in the exec list when doing eviction.
Now, the LRU list has objects that are completely done rendering and ready
to kick out, while the execution list has things with active rendering,
which have associated cookies and reference counts on them.
Even if the TV encoder hasn't been fused off, we may not have a TV connector on
the platform. The BDB in the BIOS should give us this info in some cases.
Domain information is about buffer relationships, not buffer contents. That
means a relocation contains the domain information as it knows how the
source buffer references the target buffer.
This also adds the set_domain ioctl so that user space can move buffers to
the cpu domain.
This should already have been generally safe since we don't change contents
and put in new relocations between execbufs, so if we were writing in a new
relocation then we'd already waited rendering to complete when we moved
the target of the relocation. However, doing the right thing will be required
if we do buffer reuse.
The kernel has removed nopage so move the old nopage codepaths into a compat vm file and switch to using the fault paths.
nopfn is on its way out in the future also, so we should switch to using fault
for that path as well soon
If objects on the lru aren't ref counted, they'll get pulled from the gtt as
soon as they are freed. This change does cause objects to get stuck in the
gtt until they're forced out by new requests. The lru should get cleaned
when the irq occurs.
pages come back from find_or_create_page locked, but must not stay locked
for long. Unlock them immediately instead of waiting until we're done with
them to avoid deadlock when applications try to touch them.
Track named objects in /proc/dri/0/gem_names.
Track total object count in /proc/dri/0/gem_objects.
Initialize device gem data.
return -ENODEV for gem ioctls if the driver doesn't support gem.
Call unlock_page when unbinding from gtt.
Add numerous misssing calls to drm_gem_object_unreference.