Commit Graph

60 Commits (d17681d538ce86a3f8d6d1c7407df3ceb2bcc499)

Author SHA1 Message Date
Eric Anholt 877b2ce15b intel: Fix drm_intel_gem_bo_wait_rendering to wait for read-only usage too.
Both the consumers of this API (sync objects and client throttling)
were expecting this behavior.  The kernel used to actually behave the
desired (but incorrect) way for us anyway, but that got fixed a while
back.
2010-11-09 13:57:19 -08:00
Albert Damen 49447a9b95 intel: initialize bufmgr.bo_mrb_exec unconditionally
If bufmgr.bo_mrb_exec is not set, drm_intel_bo_mrb_exec returns ENODEV
even though drm_intel_gem_bo_mrb_exec2 will work fine for the RENDER ring.
Fixes xf86-video-intel after commit 'add BLT ring support' (5bed685f76)
with kernels without BSD or BLT ring support (2.6.34 and before).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=31443
Signed-off-by: Albert Damen <albrt@gmx.net>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-11-07 14:59:55 +00:00
Eric Anholt a52e61b5c8 intel: Drop silly asserts on mappings present at unmap time.
The intent of these was to catch mismatched map/unmap.  What it
actually did was check whether there was ever a mapping of that type
(including in a previous life of the buffer through the userland BO
cache), not whether they were mismatched.  We don't even actually want
to catch mismatched map/unmap, unless we also do refcounting, since at
one point Mesa would do map/map/use/unmap/unmap.  Just remove this
code instead.
2010-11-02 11:32:32 -07:00
Eric Anholt 4abb65f95c intel: Remove gratuitous assert on bo_reference.
This couldn't be triggered except by overflow, since there's an assert
in unreference to catch the usual failure of over-unreferencing.
2010-11-02 11:19:21 -07:00
Eric Anholt 6560b4766c intel: Remove stale comment. 2010-11-01 06:50:04 -07:00
Chris Wilson 362457715f intel: enable relaxed fence allocation for i915
The kernel has always allowed userspace to underallocate objects
supplied for fencing. However, the kernel only allocated the object size
for the fence in the GTT and so caused tiling corruption. More recently
the kernel does allocate the full fence region in the GTT for an
under-sized object and so advertises that clients may finally make use
of this feature. The biggest benefit is for texture-heavy GL games on
i945 such as World of Padman which go from needing over 1GiB of RAM to
play to fitting in the GTT!

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-10-29 10:49:54 +01:00
Chris Wilson 057fab3382 intel: Prepare for BLT ring split.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-10-26 11:41:40 +01:00
Chris Wilson 96214860bb intel: Downgrade error warnings to debug
As the higher layers check the error return from libdrm-intel and
are supposed to handle the error (and print their own warning in
extremis) the voluminous output on stderr is just noise and a hazard in
its own right.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-10-01 16:42:38 +01:00
Chris Wilson 6299722c47 intel: Replace open-coded drmIoctl with calls to drmIoctl()
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-09-25 21:38:31 +01:00
Chris Wilson c3ddfea1a6 intel: Suppress the error return from setting domains after mapping.
If the mapping succeeds we have a valid pointer. If setting the domain
failures we may incur cache corruption. However the usual failure mode
is because of a hung GPU, in which case it is preferable to ignore the
minor error from setting the domain and continue on oblivious. If
these errors persist, we should rate limit the warning [or even just
remove it].

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-06-29 20:16:56 +01:00
Chris Wilson 726210f87d intel: Limit tiled pitches to 8192 on pre-i965.
Fixes:

  Bug 28515 - Failed to allocate framebuffer when exceed 2048 width
  https://bugs.freedesktop.org/show_bug.cgi?id=28515

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-06-24 11:38:00 +01:00
Chris Wilson 6ea2bda5f5 intel: Only adjust the local stride used for SET_TILING in tiled alloc
Mesa uses the returned pitch from alloc_tiled, so make sure that we set
it correctly before modifying the stride used for the SET_TILING call.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-06-22 13:03:52 +01:00
Chris Wilson aba3502190 intel: Restore SET_TILING for non-flinked bo.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-06-22 13:00:22 +01:00
Chris Wilson c7bbaca6a3 intel: '===' != '=='
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-06-22 11:15:56 +01:00
Chris Wilson cd34cbeb9f intel: Sanitise strides for linear buffers and SET_TILING
Ensure that the user doesn't attempt to specify a stride to use with a
linear buffer by forcing such to be zero.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-06-22 11:09:12 +01:00
Chris Wilson 13e8270504 intel: Print out debugging message following ENOSPC
execbuffer() returns ENOSPC if it cannot fit the batch buffer into the
aperture which is the error we want to diagnose here.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-06-21 22:37:18 +01:00
Chris Wilson f16b4164d6 intel: Scan the cache for old bo once every second.
Rearrange the cache cleanup so that we always scan following a final
unreference, and guard against multiple scans in a single second.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-06-21 22:37:18 +01:00
Chris Wilson 5eec286838 intel: Force stride to be 0 for I915_TILING_NONE.
When allocating a tiled buffer, if we remove the desired tiling mode due
to it being beyond hardware limits, also remove the stride. This ensures
that we only ever use stride 0 with I915_TILING_NONE.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-06-21 22:37:18 +01:00
Chris Wilson 1db22ff741 intel: Defer tiling change to allocation.
As we now expose a method to allocate tiled buffers, it makes more sense
to defer the SET_TILING until required. Besides the slim chance that it
will be a no-op, by delaying the change we are less likely to stall on
waiting for a bound buffer to release a fence register.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-06-21 22:37:18 +01:00
Chris Wilson 056aa9be04 intel: Track tiling stride
We need to inform the kernel if the tiling stride changes and not only
for changes of the tiling mode.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-06-21 14:25:39 +01:00
Eric Anholt 4f7704aea7 intel: Fix several other paths for buffers pointing at themselves. 2010-06-10 09:02:14 -07:00
Eric Anholt 0ec768e67a intel: Add more intermediate sizes of cache buckets between powers of 2.
We had two cases recently where the rounding to powers of two hurt
badly: 4:2:0 YUV HD video frames would round up from 2.2MB to 4MB, and
Urban Terror was hitting aperture size limitations.  For UT, this is
because mipmap trees for power of two texture sizes will land right in
the middle between two cache buckets.

By giving a few more sizes between powers of two, Urban Terror on my
945 ends up consuming 207MB of GEM objects instead of 272MB, and HD
video decode on Ironlake goes from 99MB to 75MB.

cairo-perf-diff of the benchmarks for gl and xlib shows a 1.09x and
1.06x speedup and a 1.07x, 1.08x, and 1.11x slowdown.  From this, I
think this patch was really a no-op in terms of performance for these
CPU-bound workloads.
2010-06-10 08:56:56 -07:00
Chris Wilson e65caeba9e intel: Convert to untiled pitches if surface is too large for tiling.
If the pitch is too large for the hardware to tile, recompute the
required surface size based on the untiled pitch and alignments. For the
older hardware, which has smaller limits and greater restrictions, this
may be a considerable saving in allocation size.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-06-09 10:18:31 +01:00
Eric Anholt f179137f8f Allow a buffer to point at itself and still get relocs.
I'm using this in experiments with the i965 Mesa driver.
2010-06-07 17:29:57 -07:00
Zou Nan hai 66375fd6e8 intel: Add support for kernel multi-ringbuffer API.
This introduces a new API to exec on BSD ring buffer, for H.264 VLD
decoding.

Signed-off-by: Xiang Hai hao <haihao.xiang@intel.com>
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
2010-06-06 15:50:38 -07:00
Chris Wilson fcf3e616ee intel: Don't change tiling mode unless the kernel reports success.
Fixes:

  Bug 26686 - Some textures are distorted with libdrm 2.4.18 in GTAVC&GTA3
  http://bugs.freedesktop.org/show_bug.cgi?id=26686

This bug continues to haunt me. The kernel SET_TILING ioctl is
inconsistent in its return values when reporting an error. If one of its
sanity checks fail, then the input values are left unchanged. If the
kernel later fails to change the tiling mode, then the input values are
modified to match the current tiling on the object. In short, userspace
cannot trust the return values upon error and so we must assume that
upon error our current tiling mode matches reality and not update.
2010-05-24 18:38:29 +01:00
Chris Wilson a3305b076c Revert "intel: We don't need to take the bufmgr lock whilst mapping."
This reverts commit 7ca558494d.

This was pushed ahead of an essential review of bo level locking in
mesa, without which we cannot know whether removing this lock is safe.
2010-05-13 08:25:56 +01:00
Chris Wilson 07e7589d86 intel: query whether a buffer is reusable.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-05-11 08:54:06 +01:00
Chris Wilson 7ca558494d intel: We don't need to take the bufmgr lock whilst mapping. 2010-05-06 22:56:41 +01:00
Chris Wilson 3506173ba7 intel: Use the correct size when allocating reloc_target_info array
Thomas tracked down this error with kdm and commit b509640:

==4320== Invalid write of size 8
==4320==    at 0x9A97998: do_bo_emit_reloc (in /usr/lib/libdrm_intel.so.1.0.0)
==4320==    by 0x9A97B9C: drm_intel_gem_bo_emit_reloc (in /usr/lib/libdrm_intel.so.1.0.0)
==4320==    by 0xAED3234: intel_batchbuffer_emit_reloc (in /usr/lib/xorg/modules/dri/i965_dri.so)
==4320==    by 0xAF13827: brw_emit_vertices (in /usr/lib/xorg/modules/dri/i965_dri.so)
==4320==    by 0xAF1F14D: brw_upload_state (in /usr/lib/xorg/modules/dri/i965_dri.so)
==4320==    by 0xAF12122: brw_draw_prims (in /usr/lib/xorg/modules/dri/i965_dri.so)
==4320==    by 0xB256824: vbo_exec_vtx_flush (in /usr/lib/xorg/modules/dri/libdricore.so)
==4320==    by 0xB2523BB: vbo_exec_FlushVertices_internal (in /usr/lib/xorg/modules/dri/libdricore.so)
==4320==    by 0xB252411: vbo_exec_FlushVertices (in /usr/lib/xorg/modules/dri/libdricore.so)
==4320==    by 0xB195A3D: _mesa_PopAttrib (in /usr/lib/xorg/modules/dri/libdricore.so)
==4320==    by 0x8DF0F02: __glXDisp_Render (in /usr/lib/xorg/modules/extensions/libglx.xorg)
==4320==    by 0x8DF517F: __glXDispatch (in /usr/lib/xorg/modules/extensions/libglx.xorg)
==4320==  Address 0x126a8b80 is 0 bytes after a block of size 16,368 alloc'd
==4320==    at 0x4C23E03: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==4320==    by 0x9A97A64: do_bo_emit_reloc (in /usr/lib/libdrm_intel.so.1.0.0)
==4320==    by 0x9A97B9C: drm_intel_gem_bo_emit_reloc (in /usr/lib/libdrm_intel.so.1.0.0)
==4320==    by 0xAED3234: intel_batchbuffer_emit_reloc (in /usr/lib/xorg/modules/dri/i965_dri.so)
==4320==    by 0xAF191DB: upload_binding_table_pointers (in /usr/lib/xorg/modules/dri/i965_dri.so)
==4320==    by 0xAF1F14D: brw_upload_state (in /usr/lib/xorg/modules/dri/i965_dri.so)
==4320==    by 0xAF12122: brw_draw_prims (in /usr/lib/xorg/modules/dri/i965_dri.so)
==4320==    by 0xB255EF6: vbo_exec_DrawArrays (in /usr/lib/xorg/modules/dri/libdricore.so)
==4320==    by 0x8DF67A3: __glXDisp_DrawArrays (in /usr/lib/xorg/modules/extensions/libglx.xorg)
==4320==    by 0x8DF0F02: __glXDisp_Render (in /usr/lib/xorg/modules/extensions/libglx.xorg)
==4320==    by 0x8DF517F: __glXDispatch (in /usr/lib/xorg/modules/extensions/libglx.xorg)
==4320==    by 0x446293: ??? (in /usr/bin/Xorg)

which is simply due to only allocating space for the pointers and not
the structs themselves. D'oh.

Reported-by: Thomas Bächler <thomas@archlinux.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-04-11 18:48:31 +01:00
Eric Anholt 7c697b1670 intel: Align untiled buffer pitch to 64B.
This is the largest untiled pitch requirement from gen2 through gen4.
It's only the case for gen3 rendering to color regions with depth, but
it's rare for this to be a significant factor in memory usage -- for
example, gen4 requires 1 or 2 times the element size, or up to 64
bytes depending on the size of the elements.  This is easier than
encoding all the various little quirks for untiled pitch alignment,
since we rarely do untiled now.
2010-03-17 11:15:45 -07:00
Pauli Nieminen 21105bc186 libdrm: Move intel_atomic.h to libdrm core for sharing.
intel_atomic.h includes very usefull atomic operations for
lock free parrallel access of variables. Moving these to
core libdrm for code sharing with radeon.

Signed-off-by: Pauli Nieminen <suokkos@gmail.com>
2010-03-17 11:48:00 +02:00
Chris Wilson a4041e096c intel: Repeat execbuffer if interrupted by signal
Repeat while EINTR, not EAGAIN! One more source of corruption
erradicated, hurray!

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-03-07 14:17:24 +00:00
Eric Anholt 1d4d1e6b13 intel: Only align Y-tiling pitch to the Y tile width.
Fixes piglit depth-tex-modes on gen4.
2010-03-04 16:27:45 -08:00
Chris Wilson 3e21e3ba00 intel: Propagate some more error returns
Ensure that errors from the kernel are propagated back to the caller,
and not masked with return 0;

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-03-04 21:17:48 +00:00
Eric Anholt 47102863ed intel: Update the needs_fence flag of buffers on the validate list.
Fixes fbo-copyteximage on i915 with texture tiling and execbuf2 fenced
relocs.
2010-03-03 10:08:44 -08:00
Eric Anholt 766fa7909f intel: Don't enable execbuf2 fenced relocs unless we have execbuf2. 2010-03-02 16:04:14 -08:00
Eric Anholt 292a5d73a2 intel: Don't tile-align pitch for untiled buffers.
This allows Mesa to use drm_intel_bo_alloc_tiled() for its tiled
buffers, since it makes its decision about pitch before telling
libdrm.  They happen to be the same choices for the tiled case.
2010-03-02 15:39:37 -08:00
Eric Anholt acbaff24e0 intel: Fix typo in conversion from IS_GEN to bufmgr_gem->gen.
Luckily I caught the bug with the first consumer of the interface.
2010-03-02 15:39:37 -08:00
Eric Anholt a0abb1b14e intel: add a comment about tiled buffer alloc height alignment from Mesa. 2010-03-02 15:39:37 -08:00
Eric Anholt a1f9ea765d intel: Use an integer for chipset generation instead of many conditionals.
Saves a bunch of comparisons in hot paths.
2010-03-02 10:12:46 -08:00
Jesse Barnes b50964027b libdrm/intel: execbuf2 support
This patch to libdrm adds support for the new execbuf2 ioctl.  If
detected, it will be used instead of the old ioctl.  By using the new
drm_intel_bufmgr_gem_enable_fenced_relocs(), you can indicate that any
time a fence register is actually required for a relocation target you
will call drm_intel_bo_emit_reloc_fence instead of
drm_intel_bo_emit_reloc, which will reduce fence register pressure.

Signed-off-by: Eric Anholt <eric@anholt.net>
2010-03-02 10:10:50 -08:00
Eric Anholt f6dc964e1d intel: Add initial support for Sandybridge, and clean up the #defines. 2010-02-25 10:41:03 -08:00
Chris Wilson 4f0f871730 intel: Handle resetting of input params after EINTR during SET_TILING
The SET_TILING is pernicious in that it overwrites the input arguments
following an error in order to report the current tiling state of the
buffer. This caught us by surprise as we then fed those arguments back
into to the ioctl unmodified following an EINTR and so the kernel then
reported success for the no-op. We interpreted this success as meaning
that the tiling on the buffer had changed so updated our state and
started using the buffer incorrectly in the new tiled/untiled manner.
This lead to all sorts of random corruption and GPU hangs, even though
the batch buffers would look sane (when the GPU had not wandered off
into forbidden territory).

References:

  Bug 25475 - [i915] Xorg crash / Execbuf while wedged
  http://bugs.freedesktop.org/show_bug.cgi?id=25475

  Bug 25554 - i830_uxa_prepare_access: gtt bo map failed: Input/output error
  http://bugs.freedesktop.org/show_bug.cgi?id=25554

(And probably every other weird bug in the last few months.)

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-02-10 09:52:36 +00:00
Chris Wilson fdcde592c2 intel: Account for potential pinned buffers hogging fences
As the kernel reports the total number of fences, we must guess how many
fences are likely to be pinned. In the typical system these will be only
used by the scanout buffers, of which there may be one per pipe, and any
number of manually pinned fenced buffers. So take a conservative guess
and reserve two fences for use by the system.

Note this reduces the number of fences to 3 for i915 and prior.

Reference:
  http://bugs.freedesktop.org/show_bug.cgi?id=25911
  The latest intel driver 2.10.0 causes kernel oops and system hangs

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-02-09 08:37:37 +00:00
Dave Airlie 973d8d6bd0 intel: check return value for calloc 2010-02-02 10:57:12 +10:00
Chris Wilson 08371bc290 intel: Clear virtual after failing to mmap_gtt.
Don't store the error return in bo_gem->gtt_virtual or else we will
attempt to use that as a valid pointer in future mappings.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2009-12-08 22:35:24 +00:00
Chris Wilson 9707733a13 intel: Expect caller to guarantee thread-safety of bo during reloc
This removes the foremost prolific user of mutexes in libdrm_intel.so.
The other uses of the bufmgr_gem->mutex to serial access to individual
bos are currently required by Mesa, and are far less frequent.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
[anholt: This chunk looks good...]
Acked-by: Eric Anholt <eric@anholt.net>
2009-12-05 11:03:05 +00:00
Chris Wilson 57473c7f52 intel: Free memory before inserting bo into cache.
This has the unfortunate behaviour of releasing our malloc cache, but
the alternative is for X to consume a couple of gigabytes of ram and
die during testing. Fortunately the extra mallocs have little impact on
performance whereas avoiding swap and death, lots.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2009-12-02 14:29:23 +00:00
Chris Wilson 792fed1e24 intel: Check and propagate errors from building reloc-tree
Instead of forcing the caller to check after every emit_reloc(), we can
flag the object as being in error, propagating that error upwards through
the relocation tree, and failing the eventual batch buffer execution.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2009-12-02 14:18:31 +00:00