Commit Graph

9393 Commits (a8e7548797a9a20b20ecefc8ad9eb07d02fe052d)

Author SHA1 Message Date
SDL Wiki Bot a8e7548797 Sync wiki -> header 2022-05-24 22:57:04 +00:00
Ozkan Sezer 9220f92bae hidapi/libusb/hid.c (read_thread): mark as SDLCALL 2022-05-25 01:01:02 +03:00
SDL Wiki Bot 179765561c Sync wiki -> header 2022-05-24 18:26:05 +00:00
Ozkan Sezer 5dee08213b updates to windows watcom makefile:
- use 'OPTIONS RESOURCE' linker directive, instead of playing tricks on
  the built dll.
- build libm sources as a static library and link the dll to with, like
  the os/2 makefile does.
- remove *.res with make clean.
2022-05-24 20:00:02 +03:00
Simon McVittie 412ceb84d4 video: Only check major version in SDL_GetWindowWMInfo
Since #5602, SDL is intended to have the same ABI across the whole
major-version 2 cycle, so we should not check that the minor version
matches the one that was used to compile an application.

There are two checks that could make sense here.

The first check is that the major version matches the expected major
version. This is usually unnecessary and is not usually done (if we're
calling into the wrong library we'll likely crash anyway), but since we
have the information, we might as well continue to use it.

The second check is whether the version provided by the caller is
equal to or greater than a threshold version at which additional fields
were added to the struct. If it is, we should populate those fields;
if it is not, then we cannot. This is only useful on platforms where
additional fields have genuinely been added during the lifetime of
SDL 2, like Windows and DirectFB (but not X11).

This commit changes the first check to be consistent about only looking
at the minor version, while leaving the second check using SDL_VERSIONNUM
(which will be removed or widened in SDL 3, but it's fine for now).

Resolves: https://github.com/libsdl-org/SDL/issues/5711
Fixes: cd7c2f1 "Switch versioning scheme to be the same as GLib and Flatpak"
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-24 08:56:23 -07:00
Ozkan Sezer aeeccb5d16 CI, OpenWatcom: remove workaround now that setup-watcom is fixed. 2022-05-23 00:24:40 +03:00
Sam Lantinga d5e58049ae Don't specify a specific SDK when building for UWP
Instead use the latest version installed
2022-05-22 10:51:51 -07:00
Tim Schumacher 12cc636c8f Make sdl2-config prefixes configurable again
The installation prefix ended up being hard-coded into the
`sdl2-config` script after the placeholders were accidentally removed
in 6956f4aa19.
2022-05-22 17:30:04 +03:00
Sam Lantinga 6da6a6cba2 Make sure Objective C files are built with the same flags as C files.
Fixes https://github.com/libsdl-org/SDL/issues/5707
2022-05-21 13:51:21 -07:00
Sam Lantinga e97b506242 Need SDL_stdinc.h for _SDL_HAS_BUILTIN 2022-05-21 10:06:05 -07:00
Sam Lantinga 626a3c5ef7 Use _SDL_HAS_BUILTIN() instead of __has_builtin 2022-05-21 09:58:39 -07:00
ShuangLiu1992 f4fc4719a5 fix CheckCOCOA on modern CMake
Modern CMake doesn't need "LANGUAGE C" for Objective-C
set_source_files_properties(${COCOA_SOURCES} PROPERTIES LANGUAGE C) should be removed fro video/cocoa/*.m as well otherwise project won't compile
see also d3cc5764c0
2022-05-21 09:53:50 -07:00
David Carlier 1f48f8cd28 SDL_TriggerBreakPoint update using builtin instead of assembly versions if available 2022-05-21 09:50:04 -07:00
Mathieu Eyraud fe46569cce Fix potential memory leak in SDL_AddHintCallback 2022-05-21 09:47:34 -07:00
Ivan Le Lann e4b5afa576 fix unused variable depending on YUV format 2022-05-21 09:46:46 -07:00
Christian Rauch e59cba95a0 add libdecor_dispatch 2022-05-21 09:40:26 -07:00
Cameron Cawley 1a1cc8028b Use a tagged version of OpenWatcom in CI builds 2022-05-21 18:28:56 +03:00
Ryan C. Gordon dc62fec5e9
audio: Fix locking in backends that manage their own callback threads.
Otherwise you might get a race where an app pauses the device, but
the audio callback still manages to run after the pause is in place.
2022-05-20 21:08:29 -04:00
Simon McVittie a95f5a792c test: Use install(1) more portably
I had assumed that only Linux users would be interested in GNOME-style
installed-tests, but in principle there's no reason why they can't be
used on non-Linux.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-20 22:22:20 +03:00
Ozkan Sezer 848d2008c6 test/Makefile.w32: fix minor typo 2022-05-20 21:10:56 +03:00
Sam Lantinga b1cf322971 Fixed HIDAPI PS4 controller being picked up when running under Steam
Input with PS4 configuration enabled
2022-05-19 16:50:59 -07:00
Cameron Cawley 83ae1b4987 Convert the test executables to AIF in RISC OS CMake builds 2022-05-19 15:26:13 -07:00
Cameron Cawley d2b5965894 Remove extra path separator in GetNearbyFilename 2022-05-19 15:25:49 -07:00
Ryan C. Gordon 9edd411a83
x11: send move/resize events when waiting on fullscreen change.
Otherwise we ignore the Configure/etc events when they come in because
the window is already in an identical state as far as SDL is concerned.

Fixes #5593.

May also fix:
Issue #5572.
Issue #5595.
2022-05-19 17:19:52 -04:00
Cameron Cawley b798e49c92 Fix build warning with MSVC 2022-05-19 23:55:24 +03:00
Simon McVittie b0a27cb1de Avoid unintended float -> double conversion in SDL_FRectEqualsEpsilon
Resolves: https://github.com/libsdl-org/SDL/issues/5691
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-19 11:47:03 -07:00
Cameron Cawley f0566702c5 Fix enabling SDL_DYNAMIC_API in OpenWatcom builds 2022-05-19 20:11:10 +03:00
Cameron Cawley 3d52d04977 Remove the '_' prefix from symbol names in Windows OpenWatcom builds 2022-05-19 20:11:10 +03:00
Cameron Cawley aa51a9791a Run tests with OpenWatcom on CI 2022-05-19 20:11:10 +03:00
Cameron Cawley 9dfa000bc0 Initial support for building for Windows with OpenWatcom 2022-05-19 20:11:10 +03:00
Cameron Cawley 5ef36ead08 Add some missing tests to Watcom builds 2022-05-19 20:11:10 +03:00
Cameron Cawley 3066873126 Split the common code in test/Makefile.os2 into a separate file 2022-05-19 20:11:10 +03:00
Sam Lantinga 5669743a43 Make sure SDL_CaptureMouse() is only called on the main thread
Windows handles mouse capture on a per-thread basis, and capture must be done on the thread used to create a window.

Fixes https://github.com/libsdl-org/SDL/issues/5577
2022-05-19 09:52:47 -07:00
Ozkan Sezer efa2e6a1ea SDL_thread.h: use SDL_ThreadFunction for SDL_CreateThreadWithStackSize 2022-05-19 18:55:02 +03:00
Ozkan Sezer 15781a6986 dynapi: fix SDL_DYNAPI_PROC for SDL_iPhoneSetAnimationCallback() 2022-05-19 18:55:02 +03:00
Cameron Cawley f5cf0e37f7 Remove unused and duplicate defines from SDL_dynapi_overrides.h 2022-05-19 17:23:24 +03:00
Ozkan Sezer 03ebc4397f dynapi: add missing SDLCALL for SDL_TLSSet's dtor param. 2022-05-19 14:01:10 +03:00
Pierre Wendling 973424d9cb Add for-each macros to clang-format. 2022-05-19 01:31:29 -07:00
Pierre Wendling 501a499180 Add clang-format on/off comments where necessary.
Comments were added in places where INDENT-ON/OFF comments are. Places
like stdlib's asm don't need it as clang-format doesn't try to indent it.
2022-05-19 01:31:29 -07:00
Pierre Wendling c6a77971bd Add a clang-format config file.
tmp
2022-05-19 01:31:29 -07:00
Sam Lantinga 0e6d4baa6b Fixed compile warning on gcc 11 2022-05-19 01:23:24 -07:00
Sam Lantinga c7dff3a22e Attempt to get the X1 and X2 button state on X11 by using the current event state instead of direct X11 query. 2022-05-19 00:35:22 -07:00
Sam Lantinga 57130b75a9 Revert "x11: get x1/x2 button state in GetGlobalMouseState"
This reverts commit 3fcc2cb500.

Button4 and Button5 are for the scrollwheel, not the extended buttons.
I don't know of a way to query the state of the extended buttons using X11.
2022-05-19 00:31:20 -07:00
Sam Lantinga 47f1cb550d Fixed picking up the correct mapping for virtual controllers on Android
Fixes https://github.com/libsdl-org/SDL/issues/5662
2022-05-18 23:48:15 -07:00
Sam Lantinga f7b774a7e0 Fixed build error on Linux if HAVE_INOTIFY isn't defined
Fixes https://github.com/libsdl-org/SDL/issues/5682
2022-05-18 17:59:17 -07:00
Sam Lantinga f9a9d3c8d4 Also restore previous capture window if CaptureMouse() fails 2022-05-18 17:23:49 -07:00
Sam Lantinga 7044452dd6 Handle recursion in SDL_UpdateMouseCapture()
Fixes https://github.com/libsdl-org/SDL/pull/5608
2022-05-18 17:15:45 -07:00
Ozkan Sezer dbd54dd708 adjust dynapi after commit 0cca71a changes for SDL_qsort and SDL_bsearch 2022-05-19 03:00:04 +03:00
Sam Lantinga e19a9a7931 Fixed a message box getting the mouse capture state out of sync 2022-05-18 15:34:07 -07:00
Cameron Cawley 622311c016 Add extra XInput structures and defines for older SDKs 2022-05-18 15:04:42 -07:00