..
SDL.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_assert.h
Use #ifdef/#ifndef instead of #if defined/#if \!defined
2023-03-30 21:35:01 +00:00
SDL_atomic.h
Rename SDL_atomic_t to SDL_AtomicInt
2023-03-09 09:00:09 -08:00
SDL_audio.h
Sync SDL3 wiki -> header
2023-05-09 18:27:15 +00:00
SDL_begin_code.h
Use #ifdef/#ifndef instead of #if defined/#if \!defined
2023-03-30 21:35:01 +00:00
SDL_bits.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_blendmode.h
Simplify SDL_BLENDMODE_MUL
2023-03-16 20:25:59 +01:00
SDL_clipboard.h
Sync SDL3 wiki -> header
2023-05-12 14:55:13 +00:00
SDL_close_code.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_copying.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_cpuinfo.h
cpuinfo: update \sa's of SDL_HasXXX functions
2023-03-27 06:12:49 +00:00
SDL_egl.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_endian.h
byteswap: Don't use intrinsic byteswap functions with Intel C compiler
2023-03-27 06:12:49 +00:00
SDL_error.h
Sync wiki -> headers.
2023-02-24 11:49:41 -05:00
SDL_events.h
Updated SDL high DPI support
2023-05-17 12:58:00 -07:00
SDL_filesystem.h
Implement SDL_GetPath stub for all OSes
2023-05-08 09:36:39 -07:00
SDL_gamepad.h
include: Fixed wiki formatting that got mangled into the headers.
2023-02-26 21:47:17 -05:00
SDL_guid.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_haptic.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_hidapi.h
Sync SDL3 wiki -> header
2023-05-27 17:52:16 +00:00
SDL_hints.h
wayland: Add aspect-correct output for scaled modes
2023-05-31 13:41:49 -04:00
SDL_init.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_intrin.h
Use #ifdef/#ifndef instead of #if defined/#if \!defined
2023-03-30 21:35:01 +00:00
SDL_joystick.h
Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention
2023-04-28 12:08:33 -07:00
SDL_keyboard.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_keycode.h
Don't map the top keyboard row to numbers when using the one-handed DVORAK layouts (thanks @tormol!)
2023-05-22 11:33:47 -07:00
SDL_loadso.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_locale.h
Sync wiki -> headers.
2023-02-24 11:49:41 -05:00
SDL_log.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_main.h
Use #ifdef/#ifndef instead of #if defined/#if \!defined
2023-03-30 21:35:01 +00:00
SDL_main_impl.h
Use #ifdef/#ifndef instead of #if defined/#if \!defined
2023-03-30 21:35:01 +00:00
SDL_messagebox.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_metal.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_misc.h
Update `\returns` to the generic form
2023-02-12 08:21:02 -08:00
SDL_mouse.h
Fixed the documentation for SDL_SetRelativeMouseMode()
2023-03-08 22:32:54 -08:00
SDL_mutex.h
Changed all variadic macros into fixed (thanks @Wohlstand!)
2023-05-10 06:27:38 -07:00
SDL_oldnames.h
SDL API renaming: SDL TLS functions
2023-05-26 08:33:15 -07:00
SDL_opengl.h
Use #ifdef/#ifndef instead of #if defined/#if \!defined
2023-03-30 21:35:01 +00:00
SDL_opengl_glext.h
replaced line comments in public header.
2023-02-04 10:02:10 +03:00
SDL_opengles.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_opengles2.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_opengles2_gl2.h
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2ext.h
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2platform.h
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
SDL_opengles2_khrplatform.h
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
SDL_pixels.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_platform.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_platform_defines.h
Use #ifdef/#ifndef instead of #if defined/#if \!defined
2023-03-30 21:35:01 +00:00
SDL_power.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_quit.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_rect.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_render.h
Sync SDL3 wiki -> header
2023-05-17 19:59:14 +00:00
SDL_revision.h
SDL_revision.h: added missing newline at end of file.
2023-02-23 23:55:56 +03:00
SDL_rwops.h
Use #ifdef/#ifndef instead of #if defined/#if \!defined
2023-03-30 21:35:01 +00:00
SDL_scancode.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_sensor.h
Clarified the expected sensor value when a game controller is at rest
2023-04-06 09:55:01 -07:00
SDL_shape.h
SDL_CreateWindow() has been simplified and no longer takes a window position.
2023-03-06 09:50:12 -08:00
SDL_stdinc.h
fix mingw build failures in CI with clang-tidy.
2023-05-26 23:55:04 +03:00
SDL_surface.h
Fixed function documentation references
2023-04-26 14:10:44 -07:00
SDL_system.h
Use #ifdef/#ifndef instead of #if defined/#if \!defined
2023-03-30 21:35:01 +00:00
SDL_syswm.h
gdk: Fix the project
2023-05-26 14:53:17 -07:00
SDL_test.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_test_assert.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_test_common.h
Updated SDL high DPI support
2023-05-17 12:58:00 -07:00
SDL_test_compare.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_test_crc32.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_test_font.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_test_fuzzer.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_test_harness.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_test_log.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_test_md5.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_test_memory.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_test_random.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_thread.h
SDL API renaming: SDL TLS functions
2023-05-26 08:33:15 -07:00
SDL_timer.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_touch.h
Sync wiki -> headers.
2023-02-24 11:49:41 -05:00
SDL_version.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00
SDL_video.h
SDL_GetClosestFullscreenDisplayMode() now takes a boolean whether to include high density modes
2023-05-18 12:15:23 -07:00
SDL_vulkan.h
include: add \brief to includes
2023-02-19 10:01:33 -08:00