Allows multiple references to a single object, needed to support PCI(E)GART
scatter-gather DMA objects which would quickly fill PRAMIN if each channel
had its own.
Handle per-channel private instmem areas. This is needed to support NV50,
but might be something we want to do on earlier chipsets at some point?
Everything that touches PRAMIN is a GPU object.
For various reasons, this ioctl was a bad idea.
At channel creation we now automatically create DMA objects covering
available VRAM and GART memory, where the client used to do this themselves.
However, there is still a need to be able to create DMA objects pointing at
specific areas of memory (ie. notifiers). Each channel is now allocated a
small amount of memory from which a client can suballocate things (such as
notifiers), and have a DMA object created which covers the suballocated area.
The NOTIFIER_ALLOC ioctl exposes this functionality.
NV04/NV10 load_context()/save_context() are stubs. I don't know enough about
how they work to implement them sanely. The "old" context_switch() code
remains hooked up, so it shouldn't break anything.
NV20 will probably break if load_context() works. No inital context values
are filled in, so when the first channel is created PGRAPH will probably end
up having its state zeroed. Some setup from nv20_graph_init() will probably
need to be moved to the per-channel context setup.
- use a timer for disabling vblank events to avoid enable/disable calls too
often
- make i915 work with pre-965 chips again (would like to structure this
better, but this hack works on my test system)
s/u64/drm_u64_t/ to allow userspace code using drm.h to compile.
Move 64 bit arg member to the beginning to avoid alignment issues with 32
bit userspace on 64 bit kernels.
It's possible that we disable vblank interrupts and clear the
corresponding flag in irq_enable_reg, but receive an interrupt at just
the wrong time, causing us to not ack it properly, nor report to the
core kernel that it was handled. Fix that case by always handling
vblank interrupts, even if the irq_enable_reg field is clear.
Fix range of frame counter registers.
Use DRM_ERR() instead of Linux specific error codes in shared code.
Remove duplicate register definitions and superfluous local variables.
- use correct refcount variable in get/put routines
- extract counter update from drm_vblank_get
- make signal handling callback per-crtc
- update interrupt handling logic, drivers should use drm_handle_vblank
- move wakeup and counter update logic to new drm_handle_vblank routine
- fixup usage of get/put in light of counter update extraction
- fix longstanding bug in signal code, update pending counter only
*after* we're sure we'll setup signal handling
Introduce tile members for future tiled buffer support.
Allow user-space to explicitly define a fence-class.
Remove the implicit fence-class mechanism.
64-bit wide buffer object flag member.
These require that the status page be referenced by a pointer in GTT, rather
than phsyical memory. So, we have the X Server allocate that memory and tell
us the address, instead.
i915_driver_irq_postinstall was forcing vblank interrupts to pipe A when
called with vblank interrupts disabled. This caused vblank interrupts to be
accidentally re-enabled when VT switching the X server. Instead, start the
driver with vblank interrupts enabled on pipe A to support older X servers,
but then leave control over the state to the X server if it is able to do so.
This just cleans up the xf86drm.c to what I want and drm.h,
I need to fix up the kernel internals to suit these changes now.
I've moved to using struct instead of typedefs for the bo and it doesn't look
that bad so I'll do the same thing for mm and fence..
There can still be other contexts that may use page flipping later on, so don't
just unilaterally 'clean it up', which could lead to the wrong page being
displayed, e.g. when running 3D apps with a GLX compositing manager such as
compiz using page flipping.
The IGPGART setup code was traced using mmio-trace on fglrx by myself
and Phillip Ezolt <phillipezolt@gmail.com> on dri-devel.
This code doesn't let the 3D driver work properly as the card has no
vertex shader support.
Thanks to Matthew Garrett + Ubuntu for providing me some hardware to do this
work on.
It's a good idea to keep these synchronized; even though the DRM doesn't use all
the defines, maintaining two different copies is prone to errors when the diff
gets bigger.
The PGRAPH init for the various cards will need cleaning up at some point,
a lot of the values written there are per-context state left over from the
all the hardcoding done in the ddx.
It's possible some cards get broken by this commit, let me know.
Tested on: NV5, NV18, NV28, NV35, NV40, NV4E
Note that just like the values written to R300_RB3D_DSTCACHE_CTLSTAT these
values are really unknown; ideally more reverse engineering should be done to
determine what these values mean and when they should be set.
graphics objects:
- No longer takes flags/dmaobj parameters, requires some major changes
to the ddx to setup the object through the FIFO. This change is
likely to cause breakages on some cards (tested on NV05,NV28,NV35,
NV40 and NV4E).
dma objects:
- now takes a "class" parameter, not really used yet but we may need
it at some point.
- parameters are checked, so clients can't randomly create DMA objects
pointing at whatever they feel like.
misc:
- Added FB_SIZE/AGP_SIZE getparams
- Read PFIFO_INTR in PFIFO irq handler, not PMC_INTR
- Dump PGRAPH trap info on PGRAPH_INTR_NOTIFY if NSOURCE isn't
NOTIFICATION_PENDING.
Add refcounting of user waiters to the DRM hardware lock, so that we can use the
DRM_LOCK_CONT flag more conservatively.
Also add a kernel waiter refcount that if nonzero transfers the lock for the kernel context,
when it is released. This is useful when waiting for idle and can be used
for very simple fence object driver implementations for the new memory manager.
It also resolves the AIGLX startup deadlock for the sis and the via drivers.
i810, i830 still require that the hardware lock is really taken so the deadlock remains
for those two. I'm not sure about ffb. Anyone familiar with that code?
The MI_WAIT_FOR_EVENT instruction does not support waiting for several events
at once, so this should fix the lockups with page flipping when both pipes are
enabled.
Always use dev_priv->sarea_priv->pf_current_page directly. This allows clients
to modify it as well while they hold the HW lock, e.g. in order to sync pages
between pipes.
The assumption is that synchronous flips are not isolated usually, and waiting
for all of them could result in stalling the pipeline for long periods of time.
Also use i915_emit_mi_flush() instead of an old-fashioned way to achieve the
same effect.
Unfortunately, emitting asynchronous flips during vertical blank results in
tearing. So we have to wait for the previous vertical blank and emit a
synchronous flip.
Leave it to the client to wait for the flip to complete when necessary,
but wait for a previous flip to complete before emitting another one. This
should help avoid unnecessary stalling of the ring due to pending flips.
Call i915_do_cleanup_pageflip() unconditionally in preclose.
Memory types are either fixed (on-card or pre-bound AGP) or not fixed
(dynamically bound) to an aperture. They also carry information about:
1) Whether they can be mapped cached.
2) Whether they are at all mappable.
3) Whether they need an ioremap to be accessible from kernel space.
In this way VRAM memory and, for example, pre-bound AGP appear
identical to the memory manager.
This also makes support for unmappable VRAM simple to implement.
Hook into nv20 pgraph switching functions (they're identical for nv3x).
Actually call nv30_pgraph_context_init so the ctx_table is allocated.
Thanks to Carlos Martin for the help.
This means the loop will wait up to ~10ms for ring buffer space to become
available, rather than just however long it takes to check the space 10000
times. This matches other drivers' behavior when waiting for ring buffer/fifo
space.
* Pulled in some registers from nv10reg.h. Needed for context switching.
* Filled in nv30 graphics context (based on nv40_graph.c).
* Figure out nv30 context table, set up on context creation. Allows the cards automatic switching to work.
The overflows could lead to the AGP aperture overlapping the framebuffer area
in the card's address space when the latter is located at the very end of the
32 bit address space, which would result in a freeze on X server startup,
probably because the card read commands from the framebuffer instead of from
AGP.
See http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=392915 .
Now I can get 3D + working grctx switching on my NV40 without
the binary driver initialising the card first. However, this
change also breaks 3D on my C51 even *with* the binary driver's
help. So, it's likely that the weird voodoo is card-specific.
This is enough to get grctx switching going on my NV40 and C51 after
the binary driver has initialised the card first.
Bumping the drm patchlevel because the ddx needs some modifications to
have NV4x work at all with these changes.
With this change the GPU is responsible for doing the channel switch
itself. This is needed for the upcoming NV4x PGRAPH context work as
we don't yet know enough to manually swap PGRAPH contexts.
Replace r300_check_offset() with generic radeon_check_offset(), which doesn't
reject valid offsets when the framebuffer area is at the very end of the card's
32 bit address space. Make radeon_check_and_fixup_offset() use
radeon_check_offset() as well.
This fixes https://bugs.freedesktop.org/show_bug.cgi?id=7697 .
The current version didn't build on BSD, where the new functionality isn't used
yet anyway. Whoever changes that will hopefully be able to make the OSes share
this file as well.
Previously, if there were several buffer swaps scheduled for the same vertical
blank, all but the first blit emitted stood a chance of exhibiting tearing. In
order to avoid this, split the blits along slices of each output top to bottom.
- Do important card init in firstopen
- Give each channel it's own cmdbuf dma object
- Move RAMHT config state to the same place as RAMRO/RAMFC
- Make sure instance mem for objects is *after* RAM{FC,HT,RO}
On X init, PFIFO and PGRAPH are reset to defaults. This causes the GPU to
loose the configuration done by the drm. Perhaps a CARD_INIT ioctl a proper
solution to having this problem again in the future..
This will come in very handy for tiled buffers on intel hardware.
Also add some padding to interface structures to allow future binary backwards
compatible changes.
Ok, I lied before.. it was a fluke it worked and required magic to repeat it..
It actually helps to fill in RAMFC entries in the correct place.
The code also clears RAMIN entirely instead of just the hash-table.
Fix buffer bound caching policy changing, Allow
on-the-fly changing of caching policy on bound buffers if the hardware
supports it.
Allow drivers to use driver-specific AGP memory types for TTM AGP pages.
Will make AGP drivers much easier to migrate.
Adapt for new functions in the 2.6.19 kernel.
Remove the ability to have multiple regions in one TTM.
This simplifies a lot of code.
Remove the ability to access TTMs from user space.
We don't need it anymore without ttm regions.
Don't change caching policy for evicted buffers. Instead change it only
when the buffer is accessed by the CPU (on the first page fault).
This tremendously speeds up eviction rates.
Current code is safe for kernels <= 2.6.14.
Should also be OK with 2.6.19 and above.
Added preliminary support for context switches (triggers the interrupts, but hangs after the switch ; something's not quite right yet).
Removed the PFIFO_REINIT ioctl. I hope it's that a good idea...
Requires the upcoming commit to the DDX.
mach64_state.c: convert the DRM_MACH64_BLIT ioctl to submit a pointer to
user-space memory rather than a DMA buffer index, similar to DRM_MACH64_VERTEX.
This change allows the DDX to map the DMA buffers read-only and eliminate a
security problem where a client can alter the contents of the DMA buffer after
submission to the DRM.
This change also affects the DRI/DRM interface. Performace-wise, it basically
affects PCI mode where I get a ~12% speedup for some Mesa demos I tested.
This is mainly due to eliminating an ioctl for allocating the DMA buffer.
mach64_dma.c: move the responsibility for allocating memory for the DMA ring
in PCI mode to the DDX.
This change affects the DDX/DRM interface and unifies a couple of PCI/AGP code
paths for ring memory in the DRM.
Bump the mach64 DRM version major and date.
Map the DMA buffers from the same linear address as the vertex bufs. If
dev->agp_buffer_token is not set, mach64 drm maps the DMA buffers from
linear address 0x0.
This fixes issues on X server startup with versions of xf86-video-intel that
enable the IRQ before they have a context ID.
(cherry picked from 7af93dd984 commit)
It looks like 'after a while', I915REG_INT_IDENTITY_R for some reason always has
VSYNC_PIPEB_FLAG set in the interrupt handler, even though pipe B is disabled.
So we only increase dev->vbl_received if the corresponding bit is also set in
dev->vblank_pipe.
(cherry picked from 881ba56992 commit)
When this flag is set and the target sequence is missed, wait for the next
vertical blank instead of returning immediately.
(cherry picked from 89e323e490 commit)
Initialize it to default value if it hasn't been set by the X server yet.
In i915_vblank_pipe_set(), only update dev_priv->vblank_pipe and call
i915_enable_interrupt() if the argument passed from userspace is valid to avoid
corrupting dev_priv->vblank_pipe on invalid arguments.
(cherry picked from 87c57cba1a commit)
Handle relative as well as absolute target sequence numbers.
Return error if target sequence has already passed, so userspace can deal with
this situation as it sees fit.
On success, return the sequence number of the vertical blank when the buffer
swap is expected to take place.
Also add DRM_IOCTL_I915_VBLANK_SWAP definition for userspace code that may want
to use ioctl() instead of drmCommandWriteRead().
(cherry picked from d5a0f10751 commit)
This makes it easier for userspace to know when it needs to allocate an ID.
Also free drawable information memory when it's no longer needed.
(cherry picked from df7551ef73 commit)
This uses the core facility to schedule a driver callback that will be called
ASAP after the given vertical blank interrupt with the HW lock held.
(cherry picked from 257771fa29 commit)
Actually make the existing ioctls for adding and removing drawables do
something useful, and add another ioctl for the X server to update drawable
information. The only kind of drawable information tracked so far is cliprects.
(cherry picked from 29598e5253 commit)
When the vertical blank interrupt is enabled for both pipes, pipe A is
considered primary and pipe B secondary. When it's only enabled for one pipe,
it's always considered primary for backwards compatibility.
(cherry picked from 0c7d7f4361 commit)
It looks like 'after a while', I915REG_INT_IDENTITY_R for some reason always has
VSYNC_PIPEB_FLAG set in the interrupt handler, even though pipe B is disabled.
So we only increase dev->vbl_received if the corresponding bit is also set in
dev->vblank_pipe.
Initialize it to default value if it hasn't been set by the X server yet.
In i915_vblank_pipe_set(), only update dev_priv->vblank_pipe and call
i915_enable_interrupt() if the argument passed from userspace is valid to avoid
corrupting dev_priv->vblank_pipe on invalid arguments.
Handle relative as well as absolute target sequence numbers.
Return error if target sequence has already passed, so userspace can deal with
this situation as it sees fit.
On success, return the sequence number of the vertical blank when the buffer
swap is expected to take place.
Also add DRM_IOCTL_I915_VBLANK_SWAP definition for userspace code that may want
to use ioctl() instead of drmCommandWriteRead().
Actually make the existing ioctls for adding and removing drawables do
something useful, and add another ioctl for the X server to update drawable
information. The only kind of drawable information tracked so far is cliprects.
When the vertical blank interrupt is enabled for both pipes, pipe A is
considered primary and pipe B secondary. When it's only enabled for one pipe,
it's always considered primary for backwards compatibility.
This takes up two more ring buffer entries per rectangle blitted but makes sure
the blit is performed top to bottom, reducing the likelyhood of tearing.
Change the fence object interface somewhat to allow some more flexibility.
Make list IOCTLS really restartable.
Try to avoid busy-waits in the kernel using immediate return to user-space with an -EAGAIN.
- Mark the correct RAMIN slots as free (oops)
- Remove a VRAM alloc that shouldn't have been there (oops)
- Move HT init out of firstopen() and into dma_init()
- Setup PFIFO_RAM{HT,FC,RO} in pfifo_init()